Hexorg@beehaw.org to Computer Science Research@lemmy.mlEnglish · 2 years ago3D Gaussian Splatting for Real-Time Radiance Field Renderingrepo-sam.inria.frexternal-linkmessage-square0fedilinkarrow-up12arrow-down10
arrow-up12arrow-down1external-link3D Gaussian Splatting for Real-Time Radiance Field Renderingrepo-sam.inria.frHexorg@beehaw.org to Computer Science Research@lemmy.mlEnglish · 2 years agomessage-square0fedilink