Some neat and unexpected stuff! Looking forward to the harvesting animations.
Reddit thread:
https://www.reddit.com/r/thelongdark/comments/17sgpgj/dev_diary_november_2023/
Steam thread:
https://store.steampowered.com/news/app/305620/view/3820802116159638806?l=english
Hinterlands forum thread:
https://hinterlandforums.com/forums/topic/44270-november-2023-dev-diary/
TLD has a real community split problem. :/
Based on what we know so far of the travois (saplings to make, the video looks like maple saplings, can’t climb ropes with it) it’ll probably be best to have one at each regional base. I wonder if you’ll be able to carry them in your inventory and place them, like sleeping bags, snares, and whatnot. They may not allow you to pick them up once placed. If so, that could make them more useful.
I wonder if a moosehide bag will be required as part of the recipe! That would make total sense.
I can see my main use case for them being hauling quartered animals or raw meat from a kill site to base.