From https://www.dota2.com/news/updates:

Over the last few days we’ve addressed several gameplay issues:

  • Kobolds that are dug up from Trusty Shovel are now ordered to follow their owner (same behavior as Juggernaut’s Healing Ward)
  • Fix newly spawned enemy units in Fog of War flashing on the minimap for a frame before becoming hidden
  • Fix spells not being able to target invisible units that were revealed by a sentry ward
  • Fix an issue where the hero stats tooltip for Evasion was not correctly rounding to the nearest integer value
  • Fix Tormentor treating creep heroes as summons that should be killed instantly when no valid hero units are within range
  • Fix a bug in the treasure UI causing rarity text to be clipped when an item is hovered
  • Fix Lich Sinister Gaze duration ignoring status resistance
  • Fix Phantom Lancer’s Phantom Rush toggling off after dying
  • Fix rare crash when Spirit Breaker’s Charge of Darkness is interrupted
  • Fix Oracle’s “Fate’s Edict Magic Damage Prevented” relic to properly count all damage that is prevented with the spell
  • Fix hero relics not progressing in Turbo

Patch 7.34 will arrive in August before The International Regional Qualifiers start.