• Necropola@lemmy.sdf.orgM
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    9 months ago
    • Mist Swing: Reduced the maximum number of targets from 5 to 3.
    • Mist Slash: Reduced the maximum number of targets from 5 to 3.
    • Arcing Mists: Reduced the maximum number of targets from 5 to 3.

    Apparently Revenant GS needed another nerf … for Halloween (Labyrinth)? A once powerful weapon has turned into a wet noodle and finally got the target cap reduced, too. Well, it was fun while it lasted, but we are not supposed to have fun in the game, right?

    • p3e7@lemm.eeOP
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      9 months ago

      Too bad, I loved the GS Rev. It became my second main ( after thief :). I switched to sword+sword last patch so it’s not that bad, but I miss the GS aesthetics.

      PS: Shortbow thief works great in the lab.

      • Necropola@lemmy.sdf.orgM
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        8 months ago

        I probably go Reaper like I used to before EoD. But I still have fond memories from last year, where I was going ham in the labyrinth on my GS-Vindicator. Good times!

        PS: Shortbow thief works great in the lab.

        Unstoppable Flamethrower/Juggernaut (with a Sigil and Relic of Speed) works, too.

      • Dudewitbow@lemmy.ml
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        9 months ago

        Before secrets was released I was curious how weapon mastery may give power alacrigade another melee option over sword, but the nerfs to gs dont look too hot.

        • Brogrum@lemmy.wtf
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          8 months ago

          Well, they found GS to be too strong on non-Vindicator, nerfed it to the ground and buffed some Vindicator traits instead, e. g. damage increase after dodge. I’m getting tired of this messing around for the sake of “balance”.

          • Dudewitbow@lemmy.ml
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            9 months ago

            Was non vindicator GS even remotely meta? Power renegade fell out of favor and i think Quickness Herald used S/S