I still use it sometimes, but ohhh boy it can be a wreck. Like I’ve started using the Creation Kit for Bethesda games, and you can bet your ass that anything you ask it, you’ll have to ask again. Countless times it’s a back-and-forth of:
Me: Hey ChatGPT, how can I do this or where is this feature?
ChatGPT: Here is something that is either not relevant or just does not exist in the CK.
Me: Hey that’s not right.
ChatGPT: Oh sorry, here’s the thing you are looking for.
and then it’s still a 50-50 chance of it being real or fake.
Now I realize that the Creation Kit is kinda niche, and the info on it can be a pain to look up but it’s still annoying to wade through all the shit that it’s throwing in my direction.
With things that are a lot more popular, it’s a lot better tho. (still not as good as some people want everyone to believe)
Lol, Chat has it’s pros and cons. For helping me write or refine content, it’s extremely helpful.
However I did try to use it to write code for me. I design 3D models using a programming language (OpenSCAD) and the results are hilarious. Literally it knows the syntax (kinda) and if I ask it to do something simple, it will essentially write the code for a general module (declaring key variables for the design), and then it calls a random module that doesn’t exist (like it once called a module “lerp()” which is absolutely not a module) - this magical module mysteriously does 99% of the design… but ChatGPT won’t give it to me. When I ask it to write the code for lerp(), it gives me something random like this
module lerp() { splice(); }
Where it simply calls up a new module that absolutely does not exist. The results are hilarious, the code totally does not compile or work as intended. It is completely wrong.
But I think people are working it out of their system - some found novelty in it that wore off fast. Others like myself use it to help embellish product descriptions for ebay listings and such.
I’ve been building a tool that uses ChatGPT behind the scenes and have found that that’s just part of the process of building a prompt and getting the results you want. It also depends on which chat model is being used. If you’re super vague, it’s going to give you rubbish every time. If you go back and forth with it though, you can keep whittling it down to give you better material. If you’re generating content, you can even tell it what format and structure to give the information back in (I learned how to make it give me JSON and markdown only).
Additionally, you can give ChatGPT a description of what it’s role is alongside the prompt, if you’re using the API and have control of that kind of thing. I’ve found that can help shape the responses up nicely right out of the box.
ChatGPT is very, very much a “your mileage may vary” tool. It needs to be setup well at the start, but so many companies have haphazardly jumped on using it and they haven’t put in enough work prepping it.
I still use it sometimes, but ohhh boy it can be a wreck. Like I’ve started using the Creation Kit for Bethesda games, and you can bet your ass that anything you ask it, you’ll have to ask again. Countless times it’s a back-and-forth of:
Me: Hey ChatGPT, how can I do this or where is this feature?
ChatGPT: Here is something that is either not relevant or just does not exist in the CK.
Me: Hey that’s not right.
ChatGPT: Oh sorry, here’s the thing you are looking for. and then it’s still a 50-50 chance of it being real or fake.
Now I realize that the Creation Kit is kinda niche, and the info on it can be a pain to look up but it’s still annoying to wade through all the shit that it’s throwing in my direction.
With things that are a lot more popular, it’s a lot better tho. (still not as good as some people want everyone to believe)
Lol, Chat has it’s pros and cons. For helping me write or refine content, it’s extremely helpful.
However I did try to use it to write code for me. I design 3D models using a programming language (OpenSCAD) and the results are hilarious. Literally it knows the syntax (kinda) and if I ask it to do something simple, it will essentially write the code for a general module (declaring key variables for the design), and then it calls a random module that doesn’t exist (like it once called a module “lerp()” which is absolutely not a module) - this magical module mysteriously does 99% of the design… but ChatGPT won’t give it to me. When I ask it to write the code for lerp(), it gives me something random like this
module lerp() { splice(); }
Where it simply calls up a new module that absolutely does not exist. The results are hilarious, the code totally does not compile or work as intended. It is completely wrong.
But I think people are working it out of their system - some found novelty in it that wore off fast. Others like myself use it to help embellish product descriptions for ebay listings and such.
I’ve been building a tool that uses ChatGPT behind the scenes and have found that that’s just part of the process of building a prompt and getting the results you want. It also depends on which chat model is being used. If you’re super vague, it’s going to give you rubbish every time. If you go back and forth with it though, you can keep whittling it down to give you better material. If you’re generating content, you can even tell it what format and structure to give the information back in (I learned how to make it give me JSON and markdown only).
Additionally, you can give ChatGPT a description of what it’s role is alongside the prompt, if you’re using the API and have control of that kind of thing. I’ve found that can help shape the responses up nicely right out of the box.
ChatGPT is very, very much a “your mileage may vary” tool. It needs to be setup well at the start, but so many companies have haphazardly jumped on using it and they haven’t put in enough work prepping it.