Since the normies are starting to do their GotY thing.

I think mine’s Hardspace: Shipbreaker, although 13 Sentinels: Aegis Rim continues to grow on me.

  • theskyisfalling@lemmy.dbzer0.com
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    1 year ago

    I’ve tried multiple times to get into this fallout having liked the others from the first but I just hate all that base building crap that it keeps trying to force on you.

    Is there a mod to remove all base building quests so I can just ignore that shit?

    • Gabadabs@kbin.social
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      1 year ago

      I don’t know that there’s a mod, but the building really can be mostly ignored outside of a small handful of quests. It’s mostly optional.

      • luluApples@lemmy.world
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        1 year ago

        I’m pretty sure the intro quest to base building is optional. Once you save Gravy and friends you can just leave and go about your day ignoring Sturges. The teleporter later on is mandatory though but that only takes a few minutes.

      • theskyisfalling@lemmy.dbzer0.com
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        1 year ago

        Oh really? It has been a while but I remember being frustrated with running around trying to find shit to break down to then build some generator and such and I just hated it.

        Maybe I need to go back and give it another try and just ignore all of that.

        • Gabadabs@kbin.social
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          1 year ago

          The game has it’s issues, don’t get me wrong. You need to build the teleporter for the main quest, which does require some materials, but so long as you’re picking stuff up as you’re looting, you’ll often just have what you need.

    • Try Sim Settlements mod. It doesn’t remove the settlements, but it makes it interesting.

      Instead of doing everything yourself, you can plop down plots for different purposes and then the sellers build it themselves over time.
      You can also opt for a pre-made town footprint by choosing a settler as mayor.

      • theskyisfalling@lemmy.dbzer0.com
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        1 year ago

        Thanks for the recommendation. I’ll check it out and give fallout 4 another try once I’ve finished what I’m playing currently. Having them just do it all themselves sounds much more appealing to me xD

        • It gave me a reason to wanna check back on settlements because it would change while I was away doing other stuff.
          It’s also much less bunker-dorm-with-turrets.

          There are also mods so that settlers actually defend themselves, cutting down on a lot of babysitting.

    • PineRune@lemmy.world
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      1 year ago

      Most of the base building quests are completely optional. There is a mod that automates base building, turning it more into something like SimCity. I haven’t tried it out, but it’s a top mod over on the Nexus site.