• Jiggle_Physics@lemmy.world
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    10 months ago

    It’s simple, the games that appeal the most to kids require some form of subscription. If those games didn’t, then they wouldn’t want ones with subscriptions.

    • Orbituary@lemmy.world
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      10 months ago

      The games that appeal most to kids play upon their dopamine response and generate addictive patterns.

        • TwilightVulpine@lemmy.world
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          10 months ago

          Putting it like that makes it sound that this is incidental, but the conditioning techniques baked into the design of these games are included for the sake of selling battle passes and virtual items. If they didn’t have subscriptions and virtual currency, they would have been built entirely differently.

      • Wrench@lemmy.world
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        10 months ago

        And target that critical mass where you don’t want to be the only kid that doesn’t have access to the game every other kid is playing.

        Not having cable TV growing up definitely caused me to be the odd man out on pop culture references. A lot.

        • Psychodelic@lemmy.world
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          10 months ago

          No you don’t understand! The kids are enjoying themselves when they play these veedeeyoo gaymz. It’s horrible!

    • Nacktmull@lemm.ee
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      10 months ago

      Did it never occur to you that this might not be just coincidence?

      • Jiggle_Physics@lemmy.world
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        10 months ago

        It did. I think you are misunderstanding what I am saying, or adding more to it than there is.

        Children do not desire subscriptions as a superior model to owning games. The model of access is not something they are comparing and contrasting. They are simply going for the games they prefer, which get locked behind subscriptions. I never implied that games popular with kids aren’t intentionally put behind subscriptions, I was arguing that the subscription model isn’t actually preferred by kids.

    • Astaroth@lemm.ee
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      10 months ago

      How you worded this makes it seem like “if those games didn’t” refers to requiring subscriptions.

      I would suggest editing it to “If those games didn’t appeal to kids” or similar; if what you meant was that kids just plays what appeals to them, and those games “just happens” to be subscription games.