Is there a way to measure performance without depending on the hardware, i.e. two entirely different computers get the same score for the same code?
I could probably run the program on a server or something, but something local feels more reliable.
Is there a way to measure performance without depending on the hardware, i.e. two entirely different computers get the same score for the same code?
I could probably run the program on a server or something, but something local feels more reliable.
CPU cycles depend on the instruction set of the hardware. This would also require compilation without any optimization to avoid even software dependency.