I feel like now I’ve played a bit, I can go through the motions and make my character secure within a week i.e survive the helicopter event, find a car, secure a base, have ample food, water and guns.
For me, the zombies don’t really pose a threat any more knowing that I can just make a racket, round them up and pied Piper the fuckers to the nearest forest. I guess I’m waiting for NPCs to really stir things up but that doesn’t seem to be in the near future.
What have you guys done to make the game more difficult or entertaining after you got the gameplay loop down?
Do you use multi-hit? Getting rid of that makes it harder as does spawning directly into Louisville. Increase pop and messing with zombie stats is great too. I love/hate sprinters with a passion. There are mods aswell that make the game more interesting, there’s plenty to do. I also recommend playing the game as a sim if you enjoy genre as well; level up your cooking stat and build I really cool base.
Completely agree with the love/hate on sprinters. Always played on a multiplayer server with 6-10 other people, we’ve tried all sorts of population settings but there’s nothing quite like adding sprinters. Even just 1% is enough to spice everything up. Always looking over your shoulder while looting, always on edge going out. Solo looting is incredibly dangerous. It’s just terrifying to think you’re safe, only to turn around and see a sprinter beelining for you.
We have 10 people active on our current wipe, 15% sprinters with 4x pop and everyone spawns in Raven Creek, doing an escape from Raven Creek scenario. Looking at our death counter mod, no one on the server has less than 6 deaths and most are in double digits. It’s an absolute blast and very challenging
Oh god I love that, might give it a try with some of my friends. I’ve ever heard of raven Creek tho. Whats special about it?
Raven Creek is a very well put together mod that adds an entire city and surrounding residential areas in the SW corner of the map, I want to say it’s larger than LV. Lots of verticality, multi-story apartments, condos, office buildings, stores, etc. complete with a shipping port full of containers (with goodies inside), underground bunkers/tunnels, a large FEMA camp, a penitentiary, and an extra smaller island town to the south. Oh, and the entire thing is fenced in, complete with checkpoints but there’s really only one main way in/out that’s heavily fortified and VERY busy. The fight out the main checkpoint is easily one of the highlights of my Zomboid playtime. There are so many little hidden features and details, I think it’s become my favorite mod to date. The mod creators just put so much effort into it and it shows. I literally can’t say enough good things about it.
I will warn you though, sometimes the spawns screw you and you spawn on the roof of a 10 story apartment building that has locked doors and is completely full of zombies. Can be a major source of frustration, but it all adds to the experience, just trying to grasp a foothold and carve out space in somewhere completely overrun. Highly recommended!
Sounds amazing, I’ll try it with my gaming buddy. Thank you
This sounds super fun, especially if you spawn in with a couple of mates and have to make a mad dash to find a safe place.
That’s exactly what happened with us. I spawned on the 3rd floor of an apartment near the downtown police station, pushed my way to the second floor and panic jumped out the window into a crowded parking lot, sprinted across it and over a fence into another and sprinted like hell. Luckily the street I landed on after the third fence jump was north of the police station and fairly quiet and I found a cricket bat in a gym. I recouped and made my way into the police station and was only met with about two dozen. Two of my buddies spawned downtown just east of the police station and had a hell of a fight to get where I was. It was honestly the most heart pumping Zomboid gameplay I’ve had to date and it was amazing