• WarmSoda@lemm.ee
    cake
    link
    fedilink
    English
    arrow-up
    8
    ·
    7 months ago

    Yeah, a lot of games do it under the hood without anyone even noticing.

    • brsrklf@jlai.lu
      link
      fedilink
      English
      arrow-up
      5
      ·
      7 months ago

      And some spell it out and make it a main feature, like Rimworld and its “storytellers”.

      They’re actually rather basic, but they check how well the player is doing and adapt the threat level accordingly.

      Well, if they’re not Randy, anyway.

      • WarmSoda@lemm.ee
        cake
        link
        fedilink
        English
        arrow-up
        2
        ·
        7 months ago

        Having Randy available was a stroke of genius, imo. It takes care of difficulty and it’s an item randomizer.

        • brsrklf@jlai.lu
          link
          fedilink
          English
          arrow-up
          2
          ·
          7 months ago

          I don’t disagree. Not much of a Randy player myself, but I see the point.