- Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
- The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
- The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.
Archive link: https://archive.ph/mVaIY
Upper management is always full of the slimiest people out there, I just don’t think that justifies the hate towards devs who just want to make a game and already have to put up with said upper management.
That’s basic relationship stuff : game studios broke player trust. It’s up to them to win it back.
Now different people react differently to the break of trust. Some do react poorly to it. But I won’t blame people, and I won’t sympathise with studios I don’t already trust.
Again, studios are just a bunch of people passionate to make cool games except for cases like The Day Before.
And sometimes they’re also assholes that disrespect players. Sometimes they’re too leniant and think a buggy mess is a game worth releasing. That’s disrespect. Being small is not an excuse to release an alpha version.