Dear mobile game devs. When I play games like that, I always wonder if it’s the physics engine that’s actually random and produces the result?

Or is the result calculated before the animation happens, and dictates the animation?

I’ve always wondered. I have some notion of programming, but from far back, and I’ve been scratching my head long enough about this.

Thanks in advance.

  • Paradachshund@lemmy.today
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    5 months ago

    I’ll +1 this by also mentioning that physics, despite seeming fancy, is one of the easiest things to implement in most game engines because they all have built in physics systems at this point. That’s why there are so many no budget games that rely on physics heavily.

    Now getting physics to be really good and interesting is a whole 'nother can of worms…