• chunkystyles@sopuli.xyz
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    3 months ago

    The problem is capitalism, in general. But more specifically, it’s the current era of capitalism where line must always go up. Growth must be infinite.

    • unreasonabro@lemmy.world
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      3 months ago

      Just as one entertaining example, here in ontario the government sells weed, but at black market prices, and then when they couldn’t sell what they had, they let it sit so long it had to be destroyed rather than simply lowering the price. So, we’re 1. not interfering with the black market, 2. no longer accounting for supply and demand through price adjustment… and there’s no real reason why but pride. People are proud when the cost of the item they produce goes up, enjoy the income, and forget that it works the other way too. Flooding the market with cheap, good shit is considered shitting the bed, so to speak. Pandering twats…

      It used to be called collusion, but hey, usury used to be 3%. /shrug

      /end drug addict rant

    • Neuromancer@lemm.ee
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      3 months ago

      Well under communism you wouldn’t have games or at least nothing like we have today. So I’ll take the capitalist approach. The idea of starving just doesn’t appeal to me.

      • chunkystyles@sopuli.xyz
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        3 months ago

        Horseshit.

        You’re saying this in a thread about a game that is literally free and has been the passion project of two brothers for nearly 20 years.

        You might not see games like GTA or CoD. Might not. But even that’s still possible.

        • Neuromancer@lemm.ee
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          3 months ago

          In twenty years they produced about a million in income. The budget for call of duty was 250 million dollars. Apples and oranges.

          • chunkystyles@sopuli.xyz
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            3 months ago

            under communism you wouldn’t have games or at least nothing like we have today.

            My brother in Christ, I was refuting your point.

            • Neuromancer@lemm.ee
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              3 months ago

              So we’d have some half ass game that took twenty years to produce? Well comrade, that refutes everything I said.