Pirate Party MEP Patrick Breyer has asked the European Commission for an opinion on the decision by French computer game manufacturer Ubisoft to make the popular computer game "The Crew 1" unusable from April 2024. In Breyer's opinion, this measure could violate EU law. Meanwhile an initiative centr
I don’t see why developers can’t just make a game that works with or without the internet. There’s no reason a game can’t just connect to another copy of the game and communicate console to console. If there’s a reason beyond greed that this can’t happen please enlighten me.
Peer2peer connections are very difficult. Mainly because clients are behind a NAT which allows only connections from inside to outside. So when a client wants to connect to another client one connection comes from outside and is blocked. There is a “bug” called NAT holepunching to still connect but that’s not a trivial task and doesn’t work on all setups. I recently tried out webRTC for a multiplayer game but I still don’t know what to do with people where that connection can’t be established. SteamAPI has a P2P feature as well, and when they can’t establish a p2p connection they just silently route the packets over their servers.