Alyx did what most Valve games do, it advanced the industry. It is absolutely a half life game and it fits but it isn’t HL3. It isn’t that grandiose.
For people who accuse it of being a glorified tech demo, well, that’s exactly what Half Life 1 and 2 are. The sole reason for the existence of HL2 is just to sell the source engine to devs and to push Steam forward. It is a tech demo. Its puzzles are tech demos.
What Alyx did is implement proper gunplay and looting mechanics and really showcased how possible it is to tell a story in VR without taking your POV from you. I’d argue that there still isn’t a single VR game that nails one of the foundational pillars of Alyx as much as Valve did.
Alyx did what most Valve games do, it advanced the industry. It is absolutely a half life game and it fits but it isn’t HL3. It isn’t that grandiose.
For people who accuse it of being a glorified tech demo, well, that’s exactly what Half Life 1 and 2 are. The sole reason for the existence of HL2 is just to sell the source engine to devs and to push Steam forward. It is a tech demo. Its puzzles are tech demos.
What Alyx did is implement proper gunplay and looting mechanics and really showcased how possible it is to tell a story in VR without taking your POV from you. I’d argue that there still isn’t a single VR game that nails one of the foundational pillars of Alyx as much as Valve did.