you’re correct that the mechanics are overly specific for this setting. this subclass was made for a homebrew setting and fits that lore accordingly, so i don’t expect it to be adaptable to any other world. the subconscious realm as a whole is pretty important in my campaign since i basically use it as a plot device for lore drops and stuff. i think in that context, abilities like Partial Delve make more sense since there’s an actual reason to go there.
i really appreciate your suggestions and will definitely use them to make the subclass more mechanically sound. thanks again
thanks! this is really helpful.
you’re correct that the mechanics are overly specific for this setting. this subclass was made for a homebrew setting and fits that lore accordingly, so i don’t expect it to be adaptable to any other world. the subconscious realm as a whole is pretty important in my campaign since i basically use it as a plot device for lore drops and stuff. i think in that context, abilities like Partial Delve make more sense since there’s an actual reason to go there.
i really appreciate your suggestions and will definitely use them to make the subclass more mechanically sound. thanks again