i don’t think this one is very balanced so please help with that if possible, thanks

  • icosahedron@ttrpg.networkOP
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    7 months ago

    thanks! this is really helpful.

    you’re correct that the mechanics are overly specific for this setting. this subclass was made for a homebrew setting and fits that lore accordingly, so i don’t expect it to be adaptable to any other world. the subconscious realm as a whole is pretty important in my campaign since i basically use it as a plot device for lore drops and stuff. i think in that context, abilities like Partial Delve make more sense since there’s an actual reason to go there.

    i really appreciate your suggestions and will definitely use them to make the subclass more mechanically sound. thanks again