I ordered my Playdate last week, and it arrived today. I am having a blast with it so far. Highly recommend it. The build quality is really solid, and the software is snappy and fast. Seriously, get yourself one of these.

  • Carighan Maconar@lemmy.world
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    2 months ago

    It is quite a gimmick, but that’s not necessarily a bad thing tbh. Its neat if you’re a hobbyist dev in particular to expand the way you think about input vs in game design so that when faced with things such as analog triggers, gyro controls or touch surfaces you got a better intuitive thought process.

    I will however say that to me, the main use ends there. A neat gimmick in particular for gamedevs.

    • insomniac_lemon@kbin.social
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      2 months ago

      Does it even have touch capability? Though I could see the logic if there is some way to develop in a way that allows easily exporting to both the Playdate and Android.

      Also I’d say a lot of those features are easier had with a Steam controller (or perhaps other gamepad). Granted they are not sold anymore, but I got one in the fire sale and likely a lot of people did as well due to being dirt cheap (PC Gamer says 48 million, 10% of sessions).

      I was originally going to reply to @essell on agreement on cost, but the only real substance was

      1. It’s not really for me for a lot of reasons (I don’t need portability, I don’t like buying things generally+use what I have)
      2. I haven’t worked my way up to real creation yet (due to a lot of problems) but my desired aesthetic is more like these things I’ve made animated 2D eye (note:imgur links only work if opened in a private window for me) or 3D plant with only vertex colors.