BarqsHasBite@lemmy.world to Games@lemmy.worldEnglish · 1 year agoValve Releases New Steam Deck Updategamerant.comexternal-linkmessage-square10fedilinkarrow-up1132arrow-down15
arrow-up1127arrow-down1external-linkValve Releases New Steam Deck Updategamerant.comBarqsHasBite@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square10fedilink
minus-squarenostalgicgamerz@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoThat’s what I thought this was initially, Pain
minus-squarekadu@lemmy.worldlinkfedilinkEnglisharrow-up5·1 year agoBetter handling of DX11 shader compilation, an important fix for L2 caches when multithreading, the ability to manually control scaling for lower resolutions, native vibrancy slider for the screen.
Release 3.5 already.
That’s what I thought this was initially,
Pain
What’s in 3.5?
Better handling of DX11 shader compilation, an important fix for L2 caches when multithreading, the ability to manually control scaling for lower resolutions, native vibrancy slider for the screen.