Frame Generation enters gaming consoles through FSR3 update for Immortals of Aveum “The Immortals of Aveum” is among the first PC games to feature AMD FSR3 (FidelityFX Super Resolution 3). This technology includes an updated upscaling algorithm and introduces optional frame generation technology. This first-person shooter debuted in August 2023 on all major platforms, but […]
I wonder how games would look and run towards the end of this gen. We could get Unreal Engine 5 lumen+nanite+vsm running at 1440p upscaled to 4k at 30, 40, 60 and 120 FPS using various settings and frame gen. Currently games like Jedi Survivor (I know UE4) and Immortals of Avuem run at quite low resolutions to achieve 60, or games like Hellblade 2 run at a better resolution but at 30 FPS with 21:9 aspect ratio.
I wonder how games would look and run towards the end of this gen. We could get Unreal Engine 5 lumen+nanite+vsm running at 1440p upscaled to 4k at 30, 40, 60 and 120 FPS using various settings and frame gen. Currently games like Jedi Survivor (I know UE4) and Immortals of Avuem run at quite low resolutions to achieve 60, or games like Hellblade 2 run at a better resolution but at 30 FPS with 21:9 aspect ratio.
I’m looking forward to it. We could have some incredible opportunities if the devs take advantage!