The company who’s handling the port is the same company that ported the previous God of War. That one ran pretty well on the deck (other than a memory leak requiring a larger swap file in some cases), so I’m hoping this one will run acceptable with the addition of FSR.
Why do these ‘realistic’ games all look the same, with stereotypically ugly monsters, and stereotypically attractive protagonists?
Not sure if the generalization is true, but the point of most stories is to make the protagonist look good and relatable and antagonist look bad and horrible.
God of War, however, is an interesting story where the protagonist is actually pretty unstable with a dark past and on a rampage to kill all gods. He’s the monster in a way, and the monsters he has been killing are usually pawns of these gods.
He’s a Goder. Like a Witcher but for the heavens.
Even in the Witcher 3 where characters are supposed to be morally gray, all the protagonists, even the more evil ones like Yennefer, are attractive, and all the monsters, even the better trolls, are stereotypically ugly. The Red Riders are also ugly. It’s like ugly = bad 90% of the time with these people.