- cross-posted to:
- games@lemmy.world
Well, yeah, this isn’t terribly surprising. It’s based on an extremely popular piece of their culture.
yeah, i only picked up that Wukong is a mythological figure after a while of playing League of Legends.
he’s also the main character in Dragon Ball
And Andy Serkis’ game, Enslaved Odyssey to the West
I don’t really know if it’s fair to call it “Andy Serkis’ game”. Kinda undercuts Ninja Theory.
Same but with DotA!
Yeah, I bet if you looked at a game like Red Dead Redemption 2’s player statistics, probably more than 80% of its playerbase is American.
Asians interested in asian myths and legends?? Holy shit.
Also 88% is contextually such a suss number
Someone was saying on reddit that 1/3 of active steam users are based in mainland China so if that’s the case this stat is less surprising.
I’d never of heard of this game before but in the last like 2 days it has been everywhere. All over Lemmy, but also in several recommendations on YT, and a few Mastodon posts. They are marketing the fuck out of this one, huh?
It was marketed decently enough. I remember seeing a release date trailer in 2022 and it was a known quantity before that. Was even at The Game Awards last Year. There’s definitely heavy marketing right now though and it helps that the numbers are so high.
I am surprised by how one of the really first Chinese AAA games released on Steam is surprising people with how well the Chinese like it
I havent really seen any marketing either, I love these style games, I had never heard of it either, I think what happened was that twitch streamers caught wind of it and it spread like wild fire from then.
This doesn’t surprise me in the least.
Yeah I mean, most westerners have never heard of wukong and aren’t really interested in a soulslike game centered on him from a brand new studio. It’s cool that Chinese devs are starting to release games internationally, but this concept was never going to be that popular outside of Asia. The fact that they shot themselves in the foot with their advertising didn’t help.
I expected it to be popular in China, but I didn’t expect the ratio to be that skewed. Haven’t we been hearing about this game for years?
I don’t often buy new releases, especially not if I have a big backlog, but I’ve been interested in this game for quite a while.
Same for me. I’ve been super interested since I heard about it a year ago. I’ll buy it in a week or two to make sure any launch bugs are worked out.
6 hours in and I have only experienced one issue: crash to desktop with no error just after the intro sequence. It didn’t happen on second launch and it allowed me to skip cutscenes I had already viewed easily, so that was good. I am not on the most powerful machine and it runs perfectly fine on the high graphics preset, so despite the huge focus on visuals it seems like enough optimization work was done.
Would that generally be enough to fix launch bugs? Genuine question; I almost always buy games when they’re over a year old.
At that point just wait another 4 years and get it for 75% off during a stream sale
I just can’t stand game breaking bugs which are usually ironed out in a week or two. I don’t care about small bugs really.
would be interesting to see a chart like this for some recent western release for comparison
deleted by creator
If you’re referring to what I think you are, it was surrounding ‘streaming rules’ for the game.
which is a sure-fire way to make sure I won’t buy or support a game
I mean to be fair, it’s probably one of the five games that haven’t been banned by the CCP…
Jokes aside, It does look pretty dope though
I didn’t even know steam was available in china.
I tried to look at the source site, but they want you to pay them, and give them your email to sign up for their newsletter.
Is there an actually reliable way to check their source? How did they get this information? And does this include accounts set to Private?
Its not incredibly surprising given China has the second most Steam accounts and the most active Steam accounts in the world already. But I would like to actually see the source on this data and I am curious about other games as well.
China pandering in games about to go into overdrive.
Edit: when a Chinese game made for Chinese people sells as well as this, you can bet your britches more western studios will try to get in on those sales. How do you do that? Give a bit of a nod towards China in your games and don’t add anything that will piss them off. I wonder if Ubisoft will put assassin’s creed in China next.
It doesn’t matter to me, but I’m just saying expect it.
China pandering to itself apparently
No no no, it’s only bad when bad country does it, you see! When good country does literally the same thing but more extreme, it’s good!
It’s a game made by China for China, how is that pandering?
Pandering is more like “We included a character who is a ripoff of that character from that other thing because said character is popular!” or “This is an important social issue right now, let’s hamfist a take on it we think will be popular without doing any real research on said issue or how to approach it competently”
Not talking about this game. I’m talking about future western releases.
I’m even more confused now, what are you talking about?
Sorry, sometimes I don’t articulate well. I edited my original comment. Maybe it will clarify what I mean to say.
i’m pretty sure as a chinese game developer it’s pretty easy to rent a few 10k people to install the game. still, so far i have heard and seen only good things about the game, so i guess it will be a huge success worldwide when it comes out.
what a weird assertion to make
2.1 million people were playing it