New balance patch is live on the PTR.

  • Communist@lemmy.frozeninferno.xyz
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    1
    ·
    edit-2
    24 days ago

    I wish they’d learn some things from immortal gates of pyre, that game plays so much better ux wise

    i love bases auto rallying to minerals, I agree with the overall goals of the patch, what are they complaining about?

    also I just kinda hate some of the units and think they should be removed, the liberator is not fun to play against, widow mines are not fun to play against, same with the disruptor and banelings, even if they lead to some hype moments, the game just being over because you looked away for one second is not a good experience. cloak is just a lame binary of “did you build detection? No? You lose!”, the select all units hotkey is useless because it selects units that are already in control groups, inject, chrono boost and mules are boring macro machanics because there is basically no choice but to push a button every x seconds or lose at the high level

    I think they’re too scared to make real interesting changes