• ocassionallyaduck@lemmy.world
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    5 days ago

    God I love having a future where my ability to play a fucking flight simulator depends on both internet access and server reliability.

    Completely unnecessary to boot. Store a low res copy locally, offer the high res as regional packs. 0 reason to stream this data in.

    • PerogiBoi@lemmy.ca
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      4 days ago

      If you want a functional flight simulator that doesn’t require you constantly online , try out XPlane or Aerofly FS4. These games will work even if Microsoft puts out another steaming pile of shit in the next 4 years.

      • ocassionallyaduck@lemmy.world
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        5 days ago

        For low res, no.

        Hi res, sure. Make it optional, or let players download the region they like. Or just the airports with much lower res landscapes, etc etc.

        Or just, let them have it all and make these choices. Memory is CHEAP nowadays. If you’re a flight sim enthusiast, a few terabytes for the map data is the least expensive part of your setup by far.

        • chiliedogg@lemmy.world
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          4 days ago

          Supposedly, the full map is measured in petabytes.

          This is actually a perfectly reasonable use of streaming assets for full-resolution, since almost no players will ever experience even 1 percent of the map.

        • n1ckn4m3@lemmy.world
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          4 days ago

          Precisely this – I don’t remember anyone complaining that the FS2020 install size was too large, even if its install size was the butt of a few good-natured jokes. They’ve solved a problem that didn’t exist and in doing so have turned FS into an always online internet-connected live service instead of a game. I’m not touching this game with a 40 foot aileron until an offline mode of some quality exists.

          • Russ@bitforged.space
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            3 days ago

            All I wanted them to change was the fact that the installer for the game in 2020 would download then decompress one file at a time, so it took forever for the game to install (on top of the fact that it uses an in-game installer in the first place).

            I don’t have the new version, but based on what I’ve been reading they sure curled the monkey paw this time.

            • n1ckn4m3@lemmy.world
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              4 days ago

              Sure, but it had an offline mode and had a base level globe that was downloaded when the game was installed that you could use immediately and didn’t require live cloud connectivity in order for basic functionality to work. Additionally, it allowed you to pre-download large chunks of high detailed land for offline use as well.

        • ayyy@sh.itjust.works
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          4 days ago

          My internet service in Silicon Valley charges like $1/GB above 1TB of usage per month :(

            • ayyy@sh.itjust.works
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              4 days ago

              Yup. Comcast/Xfinity residential cable. I pay like $80/mo and still have that cap. They also had an outage yesterday for like 5 hours for maintenance that was clearly planned ahead of time, but they never bothered to tell me ahead of time, and when the outage happened, they still gave me a bad estimate of when it would be restored due to “network damage”.