I remember the uproar when CS 1.6 required steam. It was huge and everyone was angry. It took a lot of pull that CS didn’t die because of steam, a lot of players stayed on 1.5 for a long time. But HL2 was too big of an argument to stay off steam.
I was finally convinced when steam sales were incredibly favorable.
I could either go to Gamespot and buy a used game for $20 + tax and have to deal with some sweat giving me shit about my gaming choices. Or buy that same game digitally for $10.
Around 2011, I remember not buying consoles anymore and continuing to grow my PC collection.
Around 2017, my pirating dropped significantly. I think I had like 1000+ steam games from buying so many bundles.
By 2020, I didn’t pirate a single PC game, the games I bought 10 years ago still work, and I bought a game from the Microsoft Store, only to rebuy it on Steam.
It was Garry’s mod that got me personally. I saw it somewhere and my jaw dropped, I had to have it. Steam didn’t make a lot of sense to me at the time, but the thought of a physics sandbox was practically unheard of before that.
I remember the uproar when CS 1.6 required steam. It was huge and everyone was angry. It took a lot of pull that CS didn’t die because of steam, a lot of players stayed on 1.5 for a long time. But HL2 was too big of an argument to stay off steam.
I was finally convinced when steam sales were incredibly favorable.
I could either go to Gamespot and buy a used game for $20 + tax and have to deal with some sweat giving me shit about my gaming choices. Or buy that same game digitally for $10.
Around 2011, I remember not buying consoles anymore and continuing to grow my PC collection.
Around 2017, my pirating dropped significantly. I think I had like 1000+ steam games from buying so many bundles.
By 2020, I didn’t pirate a single PC game, the games I bought 10 years ago still work, and I bought a game from the Microsoft Store, only to rebuy it on Steam.
It was Garry’s mod that got me personally. I saw it somewhere and my jaw dropped, I had to have it. Steam didn’t make a lot of sense to me at the time, but the thought of a physics sandbox was practically unheard of before that.