Progress has been made on the next update to Shattered Pixel Dungeon, and it’s time for me to start showing things off!
v3.0.0 will feature the game’s second new hero: The Cleric! This blog will go over some of my design thoughts and early implementation work.
There will be other changes, of course, but I’m not planning for v3.0 to have any significant new content aside from the Cleric.
Any chance of returning the Stone of Disarming?
Throwing sheep 🐑 onto the traps is disturbing.
The blood.
The bleating.
They haunt my nightmares.
No plans to return disarming stones, but I am aware that people would like a more accessible trap-cancel effect from alchemy.
Yes, and throwing sheep will still trigger things like the alarm traps that alert everyone in the dungeon. I stay on version 2.5.2 because of this.