It’s also subtly re-enforcing capital’s position games need to operate on a centralised server model. I look back at many old multiplayer games where all I need to play with my friends is a local network. These days we get sold single player games that can’t run under those conditions.
They aren’t scared of being made to run servers forever. Quite the opposite, they are scared of us not needing them to.
Nah, games can be mostly peer to peer and still get shut down. Mario Kart 8 isn’t down yet, but they make you pay for the privilege of P2P multiplayer.
It’s also subtly re-enforcing capital’s position games need to operate on a centralised server model. I look back at many old multiplayer games where all I need to play with my friends is a local network. These days we get sold single player games that can’t run under those conditions.
They aren’t scared of being made to run servers forever. Quite the opposite, they are scared of us not needing them to.
Nah, games can be mostly peer to peer and still get shut down. Mario Kart 8 isn’t down yet, but they make you pay for the privilege of P2P multiplayer.
Why else would you want to play their new games if they can’t force restricted access on your old games.
For real though, I miss games that could sync up multiplayer over LAN.
Doesn’t even have to be local.
Still plenty of Enemy Territory servers going around. No need to set up a VPN or anything to play with your friends.