• Stovetop@lemmy.world
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    2 days ago

    I have to laugh at “symbol of their early commitment and grind” too, as if it’s some great achievement to have wasted time on something when it was bad. Final Fantasy XIV has a similar system where characters created before the 2.0 reboot of the game get a cool neck tattoo.

    I almost think it’s better for the veterans when their exclusive customization becomes generally available, to give them some plausible deniability about how they once chose to spend their time.

    • gamermanh@lemmy.dbzer0.com
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      2 days ago

      People shit their pants over the White Raven earrings (for those unfamiliar they were a rare drop behind HARD 1.0 content that few bothered to actually get) getting released for the rising like 5 years ago. Multiple people talking about how this materially made them worse off

      Meanwhile I pointed out that any veteran player had saved over $1k (even more now) with that discount on their subscription that they still get, so if some of the rest of us want access to those old items they could fuck off OR trade their discount in for that item to be exclusive. They didn’t like that

    • rislim@lemmy.world
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      2 days ago

      2.0 probably wouldn’t have happened if people didn’t stick around for 1.x, combined with the declining player count for FF11. The real perk for sticking out the last 3 paid months of 1.x wasn’t the legacy tattoo, it was the subscription discount.

      • Stovetop@lemmy.world
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        2 days ago

        Agreed. The subscription discount matters way more than the arbitrary neck tattoo, and I think that type of reward is totally fine. That’s not a badge of honor for “the grind”, it’s compensation for losing the product they originally paid for and incentive to stick around after. Like being grandfathered in to a contract.