Microsoft wins FTC fight to buy Activision Blizzard

https://www.theverge.com/2023/7/11/23779039/microsoft-activision-blizzard-ftc-trial-win

From the article, quoting Judge Corley:

… the Court finds the FTC has not shown a likelihood it will prevail on its claim this particular vertical merger in this specific industry may substantially lessen competition. To the contrary, the record evidence points to more consumer access to Call of Duty and other Activision content. The motion for a preliminary injunction is therefore DENIED.

#gaming @gaming

  • Glarrf@midwest.social
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    1 year ago

    The consolidation of the gaming industry will be just another tale of oligopoly in a capitalist society I guess. Yaaay.

    • randomaside@lemmy.dbzer0.com
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      1 year ago

      We’re heading towards the balkanization of all digital content, DRM is the method they will use to enforce their rule.

      Piracy isn’t just moral at this stage, you’re obligated to participate as a means to resist.

      • NightOwl@lemmy.one
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        1 year ago

        Despite not pirating PC games due to not wanting to risk viruses I am very invested in the cracking scene, since they lead to positive outcomes of some companies removing DRM earlier if a crack comes out. Used to be they’d just be left in indefinitely. Thank you pirates.

      • Celivalg@iusearchlinux.fyi
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        1 year ago

        Piracy against big corporations? Sure, but indie devs? That’s gonna hurt them far more and they usually haven’t done anything to uustify it

      • Uwix The Wizard@beehaw.org
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        1 year ago

        Agreed, besides for a few companies in the triple A space the indie scene has grown so much to the point where I don’t feel like I’m missing out on great gameplay, stories, and/or graphics anymore.

        • NightOwl@lemmy.one
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          Yeah, it’s exploded so much that compared to the past there’s an overwhelming amount of options now. It’s led to being harder to stand out and make a hit compared to the past, but also shows how much the barrier to entry has fallen.

  • averyminya@beehaw.org
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    1 year ago

    I think everyone saying market consolidation is bad is missing the point for this particular one.

    This isn’t Google buying and killing another product. This isn’t AT&T buying and merging something. This is the failed company Activision that bought Blizzard and tarnished its name and branding once again being sold off.

    What’s more, this is (effectively) the death of Activision. The bane on gaming since it first started mouthing syllables to the words “corporate profits”.

    I can only really see this as a good thing from pretty much any angle you try to look at it from. The fact that the only thing all the comments here have to say is that “consolidation bad” should be very telling. I’m no fan of Microsoft, but they generally let departments have a vision and execute them. They seem to have less awful stories than most tech cultures, so one would imagine that going from managers who don’t care or are actively participating in hazing you to a place where you are given the space to foster your creative ideas… I’m gonna say this consolidation is probably a good thing if only because of the small chance that the workplace culture changes. In regards to the company, there may even finally be a litany of IP have a chance of seeing the light of day again!

    Time will tell of course but I’d say all you need to do is read the timeline. The last decade has been nothing but awful actions from Blizzard leading up to the buyout, ranging from people doing multiple different boycotts against them for Blitzchang to their now parent company Activision just going full 1970. Microsoft will never be a golden pinnacle of perfection but they haven’t been fostering workplaces where people feel fear and have their freaking bodily fluids stolen.

    I guess I’ll put it this way. Would you rather have the execs behind CoD and WoW or would you rather have the execs behind Halo and Starfield?

    Both suck but one is clearly trying to allow space for heart to exist while having lots of skeletons and decomposing corpses in the closet while the other is whipping its junk out and rubbing it in your face while laughing about making skeletons… too much? lol

    • Hdcase@beehaw.org
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      “Execs behind Starfield”

      The same execs that bought the company already half way through development of Starfield, and rather than delivering anything new or of value, only wanted to make sure it was extinguished on other systems?

      As for “execs behind Halo,” the less said the better. I’ve never seen a series driven so hard into the ground.

      • CO_Chewie@beehaw.org
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        1 year ago

        Okay there… And before thay Sony was trying to lock Starfield away on their side so what’s your point? The current market is driven by exclusives thanks very much to Sony and Nintendo.

        • NightOwl@lemmy.one
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          And Sony and Nintendo aggressively want to push towards proprietary hardware exclusives. Sony has improved in that area, but every exclusive is still a big question on if it’ll even be available on the PC and if so when. Just the long release schedule is an attempt to draw more people who can’t wait to a proprietary closed ecosystem.

        • Hdcase@beehaw.org
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          I would argue there’s a huge difference between, say, one year of timed exclusivity for one game, versus buying an entire publisher and making every single one of their future games exclusive.

          • NightOwl@lemmy.one
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            On the flip side those who really dislike hardware locks requiring specific devices to run games would see a console only exclusive a bigger concern.

            Since viewed from PCs it isn’t just a Microsoft game, but one that can be played on Linux with Proton and possibly MacOS with their game porting toolkit with various different hardware configurations as opposed to a locked down proprietary one.

            Once Sony shows a much bigger effort to embrace open hardware options as opposed to trying to funnel people to their proprietary one with unknown status of future ports I will be less wary of their attempts at acquisitions. And well Nintendo never will.

      • liminis@beehaw.org
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        It’s almost certainly a positive to see Bobby Kotick (boy do I struggle to maintain this site’s cardinal rule as far as he goes ) losing influence in the “AAA” games industry; but it’s not good to see MS buying every studio they can get hold of. Both these things can be true simultaneously.

        My biggest concern with MS’s rampant acquisition spree is what happens when there’a an economic downturn (as already seems to be the near future); will those newly acquired studio be subject to the corporate euphemism that is dOWnSiZiNg? How many working on moderately niche titles will be out of a job and their work indefinitely shelved?

        • phillaholic@beehaw.org
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          1 year ago

          They will be anyway, Microsoft doesn’t know how to run studios. They have little to show for in the last 23 years.

      • phillaholic@beehaw.org
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        1 year ago

        Forza. That’s it. They weren’t behind Fable, they weren’t behind gears of war, they weren’t behind halo. Microsoft has nothing to show here. Every developer they’ve bought in the past has turned out nothing special afterward, just sequels of diminishing quality.

      • Whirlybird@aussie.zone
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        The same execs that bought the company already half way through development of Starfield, and rather than delivering anything new or of value, only wanted to make sure it was extinguished on other systems?

        Sony were reportedly in talks to purchase full exclusivity of Starfield, so can’t blame MS.

          • lazynooblet@lazysoci.al
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            It’s likely it would if been marketed as one, just like I’m sure it’ll have Microsoft plastered all over it when the time comes.

            The lesson here is all large corporations can’t be trusted.

        • Hdcase@beehaw.org
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          I don’t think that’s true. Microsoft was afraid of this happening but there was zero evidence it was going to.

          • Whirlybird@aussie.zone
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            1 year ago

            It was one of the reasons why they bought zenimax, so there was clearly enough evidence for Microsoft to spend $8bil.

      • Ram@lemmy.ramram.ink
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        only wanted to make sure it was extinguished on other systems?

        I hope you’re similarly malicious about Sony’s exclusives too.

        • Hdcase@beehaw.org
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          1 year ago

          Well, ask me when Sony buys an entire publisher and makes all their future games exclusive.

          • CO_Chewie@beehaw.org
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            1 year ago

            I like the use of the ‘publisher’ qualifier so that there can’t be talk of the numerous studios Sony has acquired over the years that only produce games for Playstation.

    • averyminya@beehaw.org
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      To be clear, overall I don’t disagree that more consolidation is bad. It’s literally just this instance. Activision needs to die and be restructured.

        • jarfil@beehaw.org
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          What do you mean? There is an OP indicator (I mean, at least Liftoff shows one).

        • CoderKat@lemm.ee
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          It does (on the website – if you’re using an app, that’s on your app creator). OP simply hasn’t replied to any comments in the thread yet. Last I saw, kbin was missing the OP indicator, but that shouldn’t affect you on beehaw.

          • kelvinjps@beehaw.org
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            I’m seeing it from the browser, I’m from the beehaw instance, I didn’t see the op indicator, I saw it was by the username

        • averyminya@beehaw.org
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          1 year ago

          Kbin as well! I am constantly realizing who that random commenters are actually OP responding to questions in their own thread haha!

          Or in this case, a commenter responding to their own comment!

      • Andy@slrpnk.net
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        Yeah, this is like watching two bad parents fight for custody of a child. Microsoft is ab-so-lutely going to limit the reach and quality of this game off their own system. They might fulfill the letter, but their intentions are clear.

    • MJBrune@beehaw.org
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      I don’t see this as a bad thing but it’s also not a great thing. It’s like watching one village-crushing giant team up with another village-crushing giant because one of the giants isn’t crushing enough villages to be healthy. So they will now crush villages together in hopes both can eat a lot better.

      It’s like aww, they found family… But also they’ll probably crush us at noon so there is that.

    • Dahjoos@lemmy.fmhy.ml
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      My main argument against the acquisition is that the morons behind Activision/Blizzard will get a ridiculous payout

      These people should get a lifetime ban from executive positions, not a payout

    • Glarrf@midwest.social
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      1 year ago

      Your comment made me step back a minute, thanks for sharing your thoughts. I tend to agree with your assessment after looking at this scenario more closely. I’m no fan of Microsoft but Activision isn’t exactly a great studio. Only time will tell!

    • shinjiikarus@mylem.eu
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      I play only one game from Acti-Blizz regularly which is CoD, since most of my friends play in religiously (time for new friends?). And it is treated so badly by Activision, I hope MS fixes this. I know all the highbrow arguments against consolidation. But I don’t care for Diablo or WoW (sorry) and the one game I play can only win from MS acquisition (impossible to treat it any worse). So I personally want this to go through already.

  • lagomorphlecture@beehaw.org
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    Seriously though? They bought Bethesda and look what they’re doing there. Now they get to add another massive developer as if they weren’t already ridiculously huge? This monopoly stuff has to end. I don’t just mean gaming either. Like 5 companies control our entire food supply. There can only be one internet provider in any area. It’s insane.

    • BartsBigBugBag@lemmy.tf
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      1 year ago

      This is the inevitable conclusion to free-market based economies. The market will pick winners, and those winners will then have a capital advantage over all new entrants, allowing them to outcompete anyone they want, and to use their size to control the market at large. It’s literally built into the system. The attempts at reform we try are rolled back eventually, and we end up in the same place again. Ma Bell broke up, and for a while we had competition across the industry and innovation. Eventually, market leaders were picked, and we end up where we are now, with few options, and little difference between the ones we have.

    • bermuda@beehaw.org
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      Oligopoly, not monopoly. Monopoly implies there’s just 1 company. In gaming there is far from one company.

    • Whirlybird@aussie.zone
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      This monopoly stuff has to end.

      Microsoft aren’t a monopoly, especially in gaming. Even buying ABK they won’t be even remotely close to a monopoly.

    • Ram@lemmy.ramram.ink
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      MS isn’t even top 2 in a hardware market of 3. They’re not even top 4 in publishers either. Hardly a monopoly.

  • Thalestr@beehaw.org
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    On one hand this just means further consolidation of an already oligopolic industry. On the other hand, Activision is a terrible company run by a terrible man, so it’s not like things could get much worse.

    • Erk@cdda.social
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      It’s not really about Activision being bought though, it’s about Microsoft buying them.

    • comicallycluttered@beehaw.org
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      To be honest, this is why I’ve been of two minds regarding the whole thing.

      ActivisionBlizzard needs a complete structural change. That’s not going to happen without someone else acquiring them, which they were seeking out themselves.

      That it’s Microsoft who did that kind of sucks, but if not them, it probably would have just been someone like Embracer who’s also currently consolidating a lot of IP. Tencent is another option.

      If Sony acquired them, it would have led to the same fight, only it’d be Microsoft complaining.

      I understand why Microsoft is probably one of the worse options here, due to Game Pass and having their own console, but I don’t think there was ever going to be a good outcome for everyone here. It was ActBlizz who wanted to sell and it was never going to be a cheap acquisition.

      Some other deal would have gone through (and be challenged), and I think people would still have issues with it regarding their market share.

      • Whirlybird@aussie.zone
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        Microsoft are the best option by far.

        Sony wouldn’t, and shouldn’t, be allowed to buy them even if they could afford them. They’re the market leader and we know they would make everything exclusive straight away.

        The only other options are companies like Embracer, Tencent, Amazon, or Apple. None of them would be good. Microsoft are basically going to maintain the status quo, while opening up the games to more people on more services.

        • phillaholic@beehaw.org
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          Sony has bought exactly 1 existing game of note, Destiny, and neither it or Bungies next game going to be Playstation exclusives.

          Microsoft has bought all of Zennimax and will be taking all future games off Playstation.

          So I don’t know what you’re basing your points on.

      • zark@beehaw.org
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        I think to many of us, Microsoft is definitely the best option for someone buying Activision/Blizzard. They have been willing to give new life to old IP, they have given purchased studios freedom and support to follow their projects and take the time needed, they bring games to both PC and console and now many more platforms with Cloud Gaming, and they have a generally professional work culture.

  • Chloyster [she/her]@beehaw.orgM
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    I still don’t understand all the people who are cheering this on. Why is consolidation of the industry a good thing. Is it really just because you want the games on gamepass?

    Edit: in retrospect, I do agree I would be happy to see the leadership be ousted from acti-blizz. Since the merger is happening, I may as well see the good in it (if they are indeed getting ousted, that remains to be seen). I do think it is a worrying trend overall though

    • Bowen@beehaw.org
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      It’s less the focus on consolidation and more getting out the very problematic leadership from Activision (Bobby and his crew). Not that Microsoft is a bastion of progressive thought or leadership, but it’s suspected they would be much less likely to have covered up things like the Cosby room, suicide due to harassment, or the theft of breast milk. Activision’s leadership has some deep seated problems with sexism in general.

      • Pixel@beehaw.org
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        Yeah this is how I feel. I don’t think that stopping this merger is going to make triple a games a much less hyper-capitalistic hellscape but I feel like forcing a change of hands might mean better conditions for the abk devs, because from what I’ve heard from friends that have worked at Microsoft’s studios they’ve got a decent track record for employee care. Nothing remarkable, mind, but if it gets the devs away from toxic hypermasculine leadership and also gives them more security to make better games, I’m willing to nod the merger along. ABK’s games have long had a human cost that I’m not super keen to see them continue to pay yknow

        • Bowen@beehaw.org
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          Like @Lockely@pawb.social mentions, they did intend to clean house by dropping the board with a buyout.

          I, personally, am not too bothered by the consolidation of game studios. There are plenty of AAA game developers and indie devs are filling other niches (and sometimes become AAA themselves). It’s a different industry from something like making cars with high production costs and huge barriers to entry.

        • Lockely@pawb.social
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          A ton of the shit comes straight from the board of directors, who will no longer have a board because MS is absorbing and buying out all shareholders.

          We know Bobby is leaving for a fact as well, as he has a buyout clause in his contract.

          Short term, this is excision of a cancer from the industry. Long term this kind of consolidation is bad for competition. I’ll be happy when MS gets inevitably trust busted.

      • Chloyster [she/her]@beehaw.orgM
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        I think that’s a fair perspective. The leadership there is very problematic and I would be glad to see them gone. I just hope the industry doesn’t continue down this path

    • Hdcase@beehaw.org
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      People like my friend Dave, I guess. He’s got Game Pass practically for life (bought through one of those insane 'convert all your Xbox Gold time to Game Pass for $1" deals) and he wants as many “free” games as he can get. Like Call of Duty, last time he bought a Call of Duty game was probably 10 years ago, but he’s still very excited about the prospect of Call of Duty on Game Pass.

    • NightOwl@lemmy.one
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      I think it may be from PC gamers who want PC ports day 1, so would rather if a company is bought out it be one that has made pushes for simultaneous pc and console day 1 releases than having to buy another hardware. But for gamers who are fine with playing on all system it does definitely make sense why this buy out is bad news, since competition is much more preferable.

    • Whirlybird@aussie.zone
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      We want a more competitive landscape. Sony trouncing the competition isn’t the way to a good and healthy industry. This “consolidation” only harms people that refuse to buy an xbox or a pc or use game streaming services…so basically only people that will only buy a Playstation.

  • Hdcase@beehaw.org
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    As primarily a Playstation and Nintendo gamer, I think this acquisition is going to be 99% bad news for me. Oh well.

    • CO_Chewie@beehaw.org
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      Can I ask why? Microsoft has a monetary incentive to push the games to other platforms wherever possible. Yeah they may hold a few back (see Starfield) to try and sell consoles but I don’t expect them to withhold all. There were some interesting articles that this deal is more about the mobile gaming (King) rather than COD or other AB games.

      As an Xbox and Nintendo owner I feel Sony/Nintendo have done more harm to the industry by reinforcing exclusives (both times and complete) than Microsoft. Wouldn’t it be in Microsoft’s right to do what the market leaders are doing and take advantage of exclusives to try and gain market share back? We also saw with testimony/discovery during the trial that Sony would often say one thing publicly and another internally. I think Sony only opposed this cause they wanted to stoke the fire of fandoms.

      • BadlyDrawnRhino @aussie.zone
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        Microsoft are no longer interested in selling consoles necessarily, otherwise they’d be holding stuff back from PC as well. They’re interested in getting people into their ecosystem through Game Pass.

        And while I agree with you that Sony and Nintendo have used plenty of anti-consumer practices, Microsoft has also done so in the past and I think the only reason they’ve been more pro-consumer of late is because they’ve been the underdog for a long time now. I would be anticipating a change in their behaviour the more people they get to subscribe to Game Pass, and this Activision-Blizzard deal is a huge step towards that.

      • Whirlybird@aussie.zone
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        Exactly. Sony have spent years leveraging their market leading position to further put them in the lead via paying to keep content and games off Xbox. Their market position is their strength and they leverage it. Microsoft’s strength is their financial power, and they’re now finally leveraging it. Sony need to be pulled back to the pack and pulled in line with their anti-consumer practices. The more market share and dominance they get the worse they get for consumers, as they’ve shown many times.

        • phillaholic@beehaw.org
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          Sony has the superior hardware, and superior first party titles. Sony has often financed some third party development which keeps things playstation exclusives, but to my knowledge this has always been new IP not existing sequels like Microsoft has done in previous generations.

          • Ram@lemmy.ramram.ink
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            The only time Sony’s ever had stronger hardware was PS3, which was a dumpsterfire that never even ended in a profit. PS1 < NS4. PS2 < GCN. PS4 < Xbox One (by a small margin). PS5 < Xbox Series X.

            The only thing they have to their name is a bit of code made for their platform and not others, and the opportunity to buy a $700 headset that’s outclassed by a standalone $400 headset.

            The best thing that ever happened to Sony was a) Nintendo using cartridges to solidify FF as a PS franchise, and b) Sega marketing Nintendo as “for kids” back in the 90s, a stereotype they’ve never been able to get away from.

          • argv_minus_one@beehaw.org
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            No console has had superior hardware since 1992. The release of the IBM VGA and Gravis UltraSound sealed the superiority of the PC, a title it has held ever since.

      • Hdcase@beehaw.org
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        Phil Spencer said every single future Zenimax game is going to be exclusive, so it’s not just a few being held back.

      • phillaholic@beehaw.org
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        Microsoft’s monetary incentive is to kill PlayStation and make everyone buy GamePass. Then they don’t have to put effort into making individual games, they’ll have your money anyway. They’ve shown for years that they don’t care about Xbox making money. They are propping up Xbox with profits from other parts of their business, something that’s usually considered anti-competitive, but that’s out the window these days.

        Sony doesn’t buy games to keep them from their competition. Sony buys developers and talented people to make games. Throughout their history Destiny is the only game of note that they’ve purchased and neither it or Bungies next game are playstation exclusives. Every other developer had been largely making Sony exclusives games from the get-go, or didn’t being any existing titles of note with them.

        Microsoft can’t run a studio or create IP. Forza is the only title of note that has been created in house. Everything else was done by outside creative and later bought and run into the ground. Could that change? Maybe, but it’s been 23 years and they have jack to show for it. Sony only has a few more years of development experience than Microsoft, but has destroyed them in the quality and quantity department.

      • CoderKat@lemm.ee
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        The only way this could go well for consumers is if they could manage to negotiate fewer exclusives from both Microsoft and Sony, and I don’t see that happening because they’d likely rather gamble on the chance that their exclusive would be the big new IP that makes them billions. So we’re really just gonna see more games become exclusives.

        It sucks. Exclusives are just bad for consumers, period. Doesn’t matter if it’s Nintendo, Sony, or Microsoft. They all just reduce how many options consumers have unless they’re willing to shell out hundreds for a new console. Personally, none of my consoles are chosen because of some trait of the console; they’re all just to play exclusives. Not even the Switch – I didn’t buy that to play games on the go or have motion controls. I bought it to play Animal Crossing and Zelda. If I could have played my Switch games (legally) elsewhere, I would have.

    • argv_minus_one@beehaw.org
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      1 year ago

      It’s ActiBlizz. You aren’t missing much.

      As for Starfield, it’s a Bethesda game. Even if it weren’t exclusive to Microsoft platforms, you’d still be seriously missing out if you played it on anything other than PC. Bethesda games without mods, like sundaes without toppings, just aren’t complete.

  • Spitfire@pawb.social
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    1 year ago

    So how long until Microsoft restricts all Activision or Blizzard games to being only on Xbox or PC?

      • HalJor@beehaw.org
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        1 year ago

        Apples and oranges. Those were created as Playstation exclusives, not an existing property potentially made exclusive years after the fact. Decades later, Mario games are still almost entirely Nintendo-only. That’s the comparison for God of War, not Call of Duty.

        • NightOwl@lemmy.one
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          It’s still an example of why some prefer Microsoft, since Sony and Nintendo are still very much in the business of pushing people towards using proprietary hardware. Even Linux and Mac users benefit from a game coming out to PC versus console only or a delayed PC release despite no native port with improvements in proton and Mac’s Game Porting tool.

          • HalJor@beehaw.org
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            1 year ago

            Just as there are those who dislike Microsoft for its proprietary software and patterns of abuse of market dominance.

            • NightOwl@lemmy.one
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              1 year ago

              Yep agree there. It is however much easier to get Microsoft made software to get running on Linux or MacOS than to do the same for console games. There you are for the most part stuck to using that specific hardware for a decade, and then should emulation happen wait even longer for more expensive and powerful hardware to be able to run it to satisfaction.

              It’s pretty much the ideal corporate controlled product to really trap people in it for as long as possible.

              • HalJor@beehaw.org
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                1 year ago

                I’m okay with console games. Many others are as well. The experience is cleaner and generally safer. I have a mobile phone, tablet, laptop and desktop but the number of games I play on them combined is approximately zero.

                • NightOwl@lemmy.one
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                  1 year ago

                  I trend more towards open hardware options without being forced to get specific hardware, so tend to see it from more the perspective of the impact on that area than I guess more normal gaming centric view where expectations of console ownership is normalized.

            • NightOwl@lemmy.one
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              1 year ago

              Yes after much delay and future sequels not an absolute guarantee either.

              Sony Interactive Entertainment (SIE) CEO Jim Ryan shot down the idea of PlayStation 5 (PS5) exclusive games also launching on PC from day one.

              Ryan says that the primary goal of console first-party games is to build the game for the PlayStation experience. He added that overall reactions from fans have been “favorable” when games arrive a couple of years after initial release.

              https://insider-gaming.com/sony-ceo-jim-ryan-says-ps5-exclusives-wont-launch-on-pc-day-one/

              Their hardware is the priority and main focus over an open hardware platform, so while I love that Sony has started releasing exclusives even if it is 3-4 years later it wouldn’t shock me if they ceased future plans either.

    • crisisingot@beehaw.org
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      1 year ago

      I think they might go the other way and use it as leverage to push Sony to release cross platform games

        • Dandroid@dandroid.app
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          1 year ago

          Only a handful of games and only after they are several years old. But not the whole franchise, so unless you have a PlayStation or had one in the past and played the other games in the franchise, you may be missing too much story to understand what’s going on.

          Other than Spider-Man, it really feels like Sony coming out with games on PC is just to get you to buy a PlayStation to finish the franchise. Almost like a demo.

          I appreciate what Sony has done, and I had a ton of fun playing Horizon Zero Dawn and Spider-Man, but as much as I want to play Uncharted, people tell me that I just can’t start from the end of that series. And I don’t really feel motivated to get God of War knowing they may wait 5+ years to put Valhalla on PC.

          • NightOwl@lemmy.one
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            Yeah, Sony still is very much focused on pushing people to proprietary hardware. I’m glad they changed in some aspects as they saw the lost market potential of letting Microsoft dominate in the PC area. But, it is telling that if Sony bought a studio my first worry would be about games no longer being released day 1 on PC whereas that worry doesn’t exist for Microsoft. So Sony has improvements to make.

            • phillaholic@beehaw.org
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              Destiny is the only game Sony has bought of note ever, and it’s not going exclusive, nor is Bungies next game. Sony buys talent, not game libraries.

            • Dandroid@dandroid.app
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              At least they seem to be committed to fixing them. But yeah, with the reputation they have made for themselves, I definitely wouldn’t get any of their games at launch without reading lots of reviews. I did pick up Spider-Man at launch because the reviews seemed good, and I thought it was pretty damn solid of a port at launch. I wanted to get TLOU at launch, as I have never been able to play that game. But apparently it was a complete dumpster fire. I guess it has already improved a lot, but I already moved on to other games. I’ll get it when it goes on sale.

    • Whirlybird@aussie.zone
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      At least 10 years, likely never. Just like how Minecraft is still multiplatform on every device under the sun, COD/Diablo/etc will be too because that’s what their strength is - huge userbases.

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        1 year ago

        I’m pretty convinced that King is a huge part of this for them. People are so focused on the console side of things because of console war nonsense.

        • Whirlybird@aussie.zone
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          Even when Microsoft specifically said as much people chose to ignore it.

          Microsoft want to build a mobile game ecosystem. King gets them a huge start to that plan.

  • Scrubbles@poptalk.scrubbles.tech
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    1 year ago

    Boooo. Competition is always better in capitalism. Even Activision blizzard as terrible as they are, is competition. No one should be happy about this after how they’ve gobbled up a huge chunk of the gaming market.

    How long until we’re forced to log into these games with Microsoft accounts and pay for Xbox live

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    Normally, I would not be happy about this, but this is the exception. Even as a Mac gamer (and please don’t at me - I have had decades of sass coming from the PC community. Let me enjoy my platform. I get what I need) this is a win. Activision was always poison for Blizzard. At the bare minimum, Microsoft will enforce corporate HR standards - may not be awesome standards, but it’s a lot better than Activision turning a blind eye. And it’s in Microsoft’s best interest to support native Mac development where it exists (and while I don’t see Blizzard ramping up their Mac dev team to previous (if meager) levels, I expect that the games I enjoy will continue to work fine on my machine, which is a modest ask.

    I mean, if Microsoft bent over backwards to prop up Apple in those dark days (and you could have concussed me with a feather when Gates announced MS was investing in Apple IIRC on stage during an Apple keynote) they’ll support other platforms.

    Should all gaming fall under several big umbrellas? No. But getting the Activision Board and C-suite out of the “day to day” of studio development can’t hurt.

    • jarfil@beehaw.org
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      From what I’ve heard, Blizzard’s C-suite and company culture was already poison before Activision. I’m not sure Microsoft will care about much more than getting a profit out of the deal.

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        Very true, but Microsoft doesn’t need any of them. And none of them are going to take a “demotion” to be a working executive - to off they toddle to ruin different companies (which is the life of Board members, flitting from Board to Board like human STDs in a pre-penicillin orgy). And Microsoft is big enough to put layers between their own disease and Blizzard - more like Vivaldi. Blizzard will be a small fish in a big pond, and that’s fine. Their best expansions (per many) were made when Blizzard wasn’t in a Board’s crosshairs.

    • NightOwl@lemmy.one
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      Being a Mac gamer is like being a Linux gamer where even though the game isn’t officially supported it has way more of a chance to run than if it existed only on consoles. So if PC ports continue and Mac’s Game Porting tool improves like Proton has for Linux then hopefully Mac’s become more viable options for gaming as long as the game is on PC despite no attempts to make a native version.

      • araquen@beehaw.org
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        Yeah. I was fine with Blizzard, since they had always developed natively for the Mac. I have to say that I was surprised to find that SE at least tried with their Wine port of FFXIV, and pleasantly surprised when they actually updated to the M chip.

        That said, it is huge that Apple licensed the source code of Crossover from Codeweavers. I believe that the end result is basically going to be a game-specific “Rosetta for Windows” in which PC games will run seamlessly on a Mac (like FFXIV does), probably needing only an installer. And last I heard, MS was in talks with Apple regarding whatever gaming platform MS has - and it would absolutely be in MS best interested to tout “our platform [whatever this platform is, I am not deeply versed in the gaming scene] runs on Macs, so we’re not a monopoly."

        • NightOwl@lemmy.one
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          I hope Mac’s entry into VR improves Mac gaming compatibility and support moving forward, but also hope it doesn’t lead to MacOS exclusives games since it seems like trying to get MacOS exclusive games would be more of a challenge to get working on Windows or Linux than it is the other way around.

          • phillaholic@beehaw.org
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            It’s going to be years before the apple headset is meaningful enough to have exclusive anything. It has to coke down in price 4-5x and have several other must have apps. Gaming is still hardly worth the effort for studios to support on Mac or Linux.

  • EvilColeslaw@beehaw.org
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    This is just the fight for the preliminary injunction. The FTC can still use antitrust proceedings to prevent/unwind the merger.

        • Dandroid@dandroid.app
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          According to this article, in the US, it looks like 1982. It was AT&T. But it looks like they are currently trying to break up Meta.

          I thought Microsoft had split too, but they mention that in the article and say they never actually split. I thought Intel was also split at one point, but it’s not listed here, so I’m probably wrong.

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            Microsoft lost an antitrust lawsuit a long time ago regarding making internet explorer a required part of Windows, so they had to allow other browsers in Windows for competition’s sake, but they didn’t get broken up. That might be what you are thinking of. I can’t think of anything Intel related though.

          • EvilColeslaw@beehaw.org
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            Antitrust suits result in more varied options than just breaking a company up. Microsoft had to have certain aspects of it’s operations supervised by the Department of Justice for years, and had to make mandatory changes with respect to browser bundling that only ended with Windows 10/11.

            Intel has settled some antitrust actions – namely lawsuits by AMD – with money and cross-licensing agreements. They’ve spun off some divisions and operations over the years but none forced that I can recall.

        • CleoTheWizard@beehaw.org
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          I’m pretty sure there’s like 3 companies that own around 80% of the US grocery market. There’s a reason why avian flu drove the price of eggs up everywhere and its because one company owns the majority of egg production.

      • EvilColeslaw@beehaw.org
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        Depends on what you mean. It’s a more arduous process – but even if this injunction were granted that process would still play out unless Microsoft just decided to give up. But in another sense it’s not as high of a bar to reach as a preliminary injunction, which the court by process has to make certain assumptions with a presumptive bias towards the party not seeking the injunction.

  • Liome@pawb.social
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    It would be funny if sony decided to release their games for pc only for linux, just to spite microsoft.
    Slim chance of it happening, but one can dream.

  • shon@beehaw.org
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    1 year ago

    What kind of games does Activision Blizzard release besides the obvious ones? COD, WOW, and Diablo? I mainly buy indie games but I know those are giant series.

    • Vordus@lemmy.blahaj.zone
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      Crash Bandicoot, Spyro the Dragon, Tony Hawk’s Pro Skater, and Overwatch to name their most active IPs. But they’ve got also a massive back catalogue that’s not even vaguely being utilised right now.

    • mint@beehaw.org
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      they also will be getting King, which makes Candy Crush, which makes about a bil a year

    • Limeade@beehaw.org
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      Blizzard also has Overwatch, StarCraft, Heroes of the Storm, and Hearthstone.

      I don’t really know the Activision side. I was a big Blizzard fan before learning about the Cosby room and their treatment of women in the workplace.

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    Honestly I can’t remember the last game I played from Activision/Blizzard. I know this is bad because market consolidation is bad. But I think this will have no impact on my gaming.