simple@lemm.ee to Games@lemmy.worldEnglish · 1 year agoHalf-Life 2 RTX, An RTX Remix Project - Announce Trailerwww.youtube.comexternal-linkmessage-square51fedilinkarrow-up1223arrow-down19cross-posted to: gaming@beehaw.orghalflife@lemmy.worldhalflife@lemmy.worldgames@sh.itjust.works
arrow-up1214arrow-down1external-linkHalf-Life 2 RTX, An RTX Remix Project - Announce Trailerwww.youtube.comsimple@lemm.ee to Games@lemmy.worldEnglish · 1 year agomessage-square51fedilinkcross-posted to: gaming@beehaw.orghalflife@lemmy.worldhalflife@lemmy.worldgames@sh.itjust.works
minus-squarederanger@sh.itjust.workslinkfedilinkEnglisharrow-up10·edit-21 year agoQuake 2 RTX can bring my 3090 to its knees. You could do HL2 but I bet it’d be about similar to Portal 2.
minus-squareJmr@lemmy.worldlinkfedilinkEnglisharrow-up3·1 year agoI believe its because the RTX remix games are path traced which is alot harder to do
minus-squareJokeDeity@lemm.eelinkfedilinkEnglisharrow-up1arrow-down2·1 year agoWhat? Am I missing something? Several comments here about 3000 series not being able to handle what was easy for my 2060 to handle.
minus-squareNewNewAccount@lemmy.worldlinkfedilinkEnglisharrow-up5·1 year agoProbably at different resolutions. My 3080 has to drop to 25% minimum resolution and/or sub 60 fps when using the dynamic resolution option. That’s 25% resolution from 4k, which I’m not sure is 1080p or 540p because it certainly looks blurrier than 1080p at lowest res.
minus-squareHasuris@sopuli.xyzlinkfedilinkEnglisharrow-up3·1 year agoPortal RTX was “easy” for your 2060? I remember having to set DLSS to ultra performance at 1080p to get it above 30fps on a 2060s. That’s 640x360 internal render resolution. Around 1/10 pixels of 1080p
minus-squareJokeDeity@lemm.eelinkfedilinkEnglisharrow-up1·1 year agoPortal is one I haven’t tried, but my working assumption until now was that I would have no issues.
Quake 2 RTX can bring my 3090 to its knees. You could do HL2 but I bet it’d be about similar to Portal 2.
I believe its because the RTX remix games are path traced which is alot harder to do
What? Am I missing something? Several comments here about 3000 series not being able to handle what was easy for my 2060 to handle.
Probably at different resolutions. My 3080 has to drop to 25% minimum resolution and/or sub 60 fps when using the dynamic resolution option.
That’s 25% resolution from 4k, which I’m not sure is 1080p or 540p because it certainly looks blurrier than 1080p at lowest res.
Portal RTX was “easy” for your 2060? I remember having to set DLSS to ultra performance at 1080p to get it above 30fps on a 2060s.
That’s 640x360 internal render resolution. Around 1/10 pixels of 1080p
Portal is one I haven’t tried, but my working assumption until now was that I would have no issues.