I enjoy the limited environment, retro-like environment myself. It limits my choices to stay focused on small projects, while providing a fairly robust and modern environment to work in.
I enjoy the limited environment, retro-like environment myself. It limits my choices to stay focused on small projects, while providing a fairly robust and modern environment to work in.
Yeah. I grew up playing the NES and it was very much the spark that caused me to get so interested in technology (and eventually programming).
A few years ago, I discovered the NES homebrew scene and learned so much. After a few weeks, I basically got some basics working, but the environment is not forgiving and I never quite clicked with 6502 assembly.
PICO-8, on the other hand, offers similar asset restriction with a very friendly environment. It’s not perfect (and Lua is hardly a favorite language of mine), but it’s fun.
I might revisit NES homebrew eventually, but PICO-8 scratches that itch for me right now.