Agent_Karyo@piefed.world to Fallout@lemmy.worldEnglish · 7 days agoTodd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on itwww.pcgamer.comexternal-linkmessage-square50linkfedilinkarrow-up180arrow-down10 cross-posted to: crpg@lemmy.world
arrow-up180arrow-down1external-linkTodd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on itwww.pcgamer.comAgent_Karyo@piefed.world to Fallout@lemmy.worldEnglish · 7 days agomessage-square50linkfedilink cross-posted to: crpg@lemmy.world
minus-squarejanNatan@lemmy.mllinkfedilinkEnglisharrow-up3·6 days agoMaybe he meant they spent forever writing the dialogue. Which like, yeah, that’s what making a role-playing game is like, my guy.
Maybe he meant they spent forever writing the dialogue. Which like, yeah, that’s what making a role-playing game is like, my guy.