Yeah, it was played with XBMC, which used hardware decoding. Back then nothing in the repo supported the GPU in the Raspberry Pi. If you wanted hardware acceleration, you had to track down a build that supported it or compile it yourself. I wonder if that’s still the case. I haven’t used a Pi with a screen attached in a long time.
Yeah, it was played with XBMC, which used hardware decoding. Back then nothing in the repo supported the GPU in the Raspberry Pi. If you wanted hardware acceleration, you had to track down a build that supported it or compile it yourself. I wonder if that’s still the case. I haven’t used a Pi with a screen attached in a long time.