Big Preview | This week we are diving into Star Wars: Galactic Racer with Fuse Games and Lucasfilm to understand why a racing game makes perfect sense for Star Wars
Fuse Games and Lucasfilm explain why a racing game makes perfect sense for the Star Wars universe
Racing happened twice in the entire set of movies, and one of those times was a background horse race where none of the main characters were involved and the results didn’t matter.
There is actually another race in the movies, specifically in the sequel trilogy. They were racing to find a cohesive plot, but they finished dead last.
Racing happened twice in the entire set of movies, and one of those times was a background horse race where none of the main characters were involved and the results didn’t matter.
The Death Star trench run and the speeder bikes in episode 6.
Plus every chase scene, except perhaps the mopeds in TBoBF.
That was like watching a wheelchair race in a retirement community.
Dudes, you need to link a video it is just too glorious. It feels so much slower than it should be.
Wow. A chase so boring they focused more on the incidental pedestrians around the main characters. Look, a C3PO! Look, an R2D2! Look, bop the nose!
I’m guessing because it was actually a practical effect? At least it looks to be one. Like, real driving.
Chase scenes are not races. When 2nd place catches up to the leader, they don’t swap positions and keep going until the finish line, they shoot them.
There is actually another race in the movies, specifically in the sequel trilogy. They were racing to find a cohesive plot, but they finished dead last.
George Lucas is famous for being a racing nerd. That gave us the trench run in ANH, the asteroid field chase in ESB and the speeder chase in ROTJ.
And let’s not forget Super Bombad Racing!
Racing was very central to much of what happened in Star Wars Resistance as well.