ScalaFX is so good at what it does (offering a declarative and concise way to build UIs with events handling and animations) that I would go as far as to recommend it in place of FXML, and beyond just Scala projects. It’s that good (IMO)
I have not used any ScalaFX or JavaFX but the pitch is great for a Scala fan. I’m a bit put off by the requirement for a JDK (JRE?) or SDK that didn’t seem to be automatically available - at least on my NixOS. Probably a NixOS thing? Didn’t look into it much.
[error] Loading library prism_es2 from resource failed: java.lang.UnsatisfiedLinkError: /home/coconnor/.openjfx/cache/20+19/amd64/libprism_es2.so: libXxf86vm.so.1: cannot open shared object file: No such file or directory
The demos are slick so I’ll definitely figure out what’s going on. Once I have time haha
I’m not familiar with NixOS, so I really can’t help with that missing dependency… regarding the requirements of a JRE, it looks like GraalVM+native-image lets you now compile to native and produce executables that do not require a JVM. Gluon is a company specializing in that, plus offering the tooling to compile JavaFX to iOS/Android too (I haven’t dabbed beyond simple hello worlds with their tech, though).
ScalaFX is so good at what it does (offering a declarative and concise way to build UIs with events handling and animations) that I would go as far as to recommend it in place of FXML, and beyond just Scala projects. It’s that good (IMO)
I have not used any ScalaFX or JavaFX but the pitch is great for a Scala fan. I’m a bit put off by the requirement for a JDK (JRE?) or SDK that didn’t seem to be automatically available - at least on my NixOS. Probably a NixOS thing? Didn’t look into it much.
[error] Loading library prism_es2 from resource failed: java.lang.UnsatisfiedLinkError: /home/coconnor/.openjfx/cache/20+19/amd64/libprism_es2.so: libXxf86vm.so.1: cannot open shared object file: No such file or directory
The demos are slick so I’ll definitely figure out what’s going on. Once I have time haha
I’m not familiar with NixOS, so I really can’t help with that missing dependency… regarding the requirements of a JRE, it looks like GraalVM+native-image lets you now compile to native and produce executables that do not require a JVM. Gluon is a company specializing in that, plus offering the tooling to compile JavaFX to iOS/Android too (I haven’t dabbed beyond simple hello worlds with their tech, though).
Recommending it in place of FXML is not a very high bar, IMHO. 🙂