nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoAfter 2.5 years, Cyberpunk 2077’s Steam reviews are now ‘very positive’ | VGCwww.videogameschronicle.comexternal-linkmessage-square45fedilinkarrow-up1169arrow-down19cross-posted to: games@lemmit.onlinegames@chat.maiion.com
arrow-up1160arrow-down1external-linkAfter 2.5 years, Cyberpunk 2077’s Steam reviews are now ‘very positive’ | VGCwww.videogameschronicle.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square45fedilinkcross-posted to: games@lemmit.onlinegames@chat.maiion.com
minus-squareArchmage Azor@lemmy.worldlinkfedilinkEnglisharrow-up7arrow-down3·1 year agoThey’re delivering a huge update together with the DLC. It’s free even if you don’t own the DLC, and it’s essentially Cyberpunk 2077 2.0 with changes like reworked cyberware systems, armor systems, and a new skill tree.
minus-squaredrekly@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down3·1 year agoAre they going to finish the introduction of the game, or just skip past all that with a cutscene and give you jobs from characters you’ve never met
minus-squareArchmage Azor@lemmy.worldlinkfedilinkEnglisharrow-up5arrow-down3·1 year agoI don’t think that’s been mentioned, but even so that’s hardly a reason to hate the whole game/studio
minus-squaredrekly@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·1 year agoThere are many reasons not to like it, and that was the first one in the string of bad design choices that left a negative first impression.
They’re delivering a huge update together with the DLC. It’s free even if you don’t own the DLC, and it’s essentially Cyberpunk 2077 2.0 with changes like reworked cyberware systems, armor systems, and a new skill tree.
Are they going to finish the introduction of the game, or just skip past all that with a cutscene and give you jobs from characters you’ve never met
I don’t think that’s been mentioned, but even so that’s hardly a reason to hate the whole game/studio
There are many reasons not to like it, and that was the first one in the string of bad design choices that left a negative first impression.