So, this is an area I’ve been struggling to figure out. How do I balance a combat encounter?
I obviously know you can’t trust CR, but I’m struggling to figure out how I should plan or balance a combat encounter when that’s not an option.
So, this is an area I’ve been struggling to figure out. How do I balance a combat encounter?
I obviously know you can’t trust CR, but I’m struggling to figure out how I should plan or balance a combat encounter when that’s not an option.
Take a look at my concept of the Lazy Encounter Benchmark. It’s an easier way of loosely benchmarking if a battle might be inadvertently deadly.
https://slyflourish.com/the_lazy_encounter_benchmark.html