They’ve gotten lazier and lazier with the schedule system since Oblivion first introduced it. Fallout 4 has the same problems with tons of NPCs not even having the basic “eat food” times.
Starfield also adds tons of dynamically generated NPCs for the crowds. I doubt those would have a schedule, as it seems an entirely separate system from how they would dynamically spawn unnamed guards and things. But it’s also weird how shops run by humans are open 24/7 and the store owner doesn’t eat, sleep or go to the bathroom. 😬
They’ve gotten lazier and lazier with the schedule system since Oblivion first introduced it. Fallout 4 has the same problems with tons of NPCs not even having the basic “eat food” times.
Starfield also adds tons of dynamically generated NPCs for the crowds. I doubt those would have a schedule, as it seems an entirely separate system from how they would dynamically spawn unnamed guards and things. But it’s also weird how shops run by humans are open 24/7 and the store owner doesn’t eat, sleep or go to the bathroom. 😬