Some interesting stuff here.

  • Rob Bos@lemmy.caOPM
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    1 year ago

    Couple of highlights that jumped out for me:

    • Fixed an issue where Bearskin Coats only required 1 hide to craft instead of the intended 2.
    • Added an option to consume Water directly from the vessel used to boil it.
    • Added further detail to Bleak Inlet’s in-game map.
    • Fixed an issue that could result in a ruined food item incorrectly remaining at 1% condition.

    This is probably why I’m able to cook “ruined” coffee lately. So that’s probably fixed.

    • Fixed a lighting issue in the Community Hall which caused three spotlight effects.

    I abused this one a few times, it made it easier to find stuff :)

  • Rob Bos@lemmy.caOPM
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    Not to be ungrateful, but this seems more like a bugfix update than a QoL update. I was hoping for more UI changes and maybe some smoothing over of game mechanics’ sharp edges. Like being able to drag meat onto a pan/pot would be a nice QoL change.

    These are almost entirely bugfixes.