Some interesting stuff here.
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Couple of highlights that jumped out for me:
- Fixed an issue where Bearskin Coats only required 1 hide to craft instead of the intended 2.
- Added an option to consume Water directly from the vessel used to boil it.
- Added further detail to Bleak Inlet’s in-game map.
- Fixed an issue that could result in a ruined food item incorrectly remaining at 1% condition.
This is probably why I’m able to cook “ruined” coffee lately. So that’s probably fixed.
- Fixed a lighting issue in the Community Hall which caused three spotlight effects.
I abused this one a few times, it made it easier to find stuff :)
Not to be ungrateful, but this seems more like a bugfix update than a QoL update. I was hoping for more UI changes and maybe some smoothing over of game mechanics’ sharp edges. Like being able to drag meat onto a pan/pot would be a nice QoL change.
These are almost entirely bugfixes.
Did this patch get released in Switch as well?