MJ12 Detachment Agent

  • 434 Posts
  • 116 Comments
Joined 4 months ago
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Cake day: May 17th, 2024

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  • What is your argument here? Your support the Japanese patent law irrespective of whether it reflects reality? You would be OK with Japanese patent that is de facto non-valid (i.e. the approach was already used in games 10+ years ago) just to support a random company?

    I am going off memory, but one example would be one of the Japanese gaming companies patenting cross-game saves (release to sequel); an approach that was implemented by the Ultima games 10+ years before the patent was filled? Do you support this?

    We have access to Palworld, we have access to Nintendo products. If commentary criticizing Nintendo is “greedy clickbait”, then what innovation has been abused by Palworld? Can you provide an example in context of gaming experiences?


  • Without going through all of their patent filings no one can. So again, that is the point. Lack of info

    We are both gamers (I am assuming this is true for you since you’re commenting here). I am not talking about legal understanding of Japanese patent law. Just a practical evaluation of Palworld vis-a-vis Nintendo products. What genuine technical innovation (I am not talking about bullshit patents for stuff that was implemented many decades ago) do you see in Nintendo’s products that was copied by Palworld?

    This is not difficult.

    Never said a ban on commentary, just hate bullshit articles.

    The implication of thread OP was that articles critical of Nintendo (in the context of this case) should not be published as of today, no? Why is any commentary immediately categorized as “greedy clickbait” or “rehashed content”?

    Something I agree with you on. Let them fight. This discussion is in the context of bullshit articles with zero information.

    I would argue it’s not a bullshit article as I have yet to hear a single example of what legitimate (in the real sense, not related to Japanese patent law) case Nintendo has. What is this magical innovation that we see in Nintendo products that was copied by Palworld?




































  • A trademark by itself doesn’t mean a game is being (or will be) developed.

    However, the coding of the Soulsinger trademark is very explicit.

    Downloadable computer games software; downloadable video game software - Entertainment provided via the Internet, namely, providing online massively multi-player video games; on-line entertainment services in the nature of online computer game tournaments; providing on-line information in the field of computer gaming entertainment; Entertainment services, namely, ongoing multimedia programs about a computer game featuring a fictional universe, accessible by web-based applications, mobile phone applications, and computer networks

    Soulsinger was trademarked as an MMO.