MJ12 Detachment Agent
I’ve actually talked to the dev on Itch (or maybe Mastodon), supposedly the final releases is greatly expanded over the demo. Albeit, I do think this is a bit more of a casual title at it’s core.
No cocaine or hookers, at least in any of my playthroughs in the first CityState (haven’t tried the second one).
Not sure why they’ve added an age warning, it can be a bit less abstract in the negative realities of life, but then again, you could have horrible run-down neighbourhoods in all of the Simcities.
Tried out the demo last year. It’s a compelling experience, the town by the recently built railroad concept is a novel idea.
Tried out the demo last year. It’s a compelling experience, the town by the recently built railroad concept is a novel idea.
Does the PS3 version include the secret Michael Jackson easter egg for your bed?
I doubt too many people are getting the 5090 primarily for gaming.
There is CityState 1/2 with some political elements. While I enjoyed CityState 1 as a city-builder, I didn’t find the political elements engaging or dynamic.
Hopefully it’s a bit better implemented in Uber Urban (I am probably going to get a copy in a few weeks). :)
Cool stuff!
Merely speculation on my part based on the demo reviews suggesting some “low hanging fruit” opportunities for improvement.
Might be worth waiting a bit till they update the demo.
Concept does look interesting.
Funny how this game has almost gotten a cult-like status. One that it wouldn’t have achieved if it was merely below average.
I’ve never heard of the game designer mentioned in the article or of Katamari, just wanted to mention that it must be nice having that kind of creative freedom.
His latest game doesn’t look like it’s for me, but the concept sounds original.
IMO any city-builder that includes a big focus on “economic strategy” is close enough to be a tycoon game.
You have some city-builders that are closer to RTS or Tower Defence, I don’t consider this sub-type of city-builders to be tycoon games
Yeah, they are not really clear regarding their approach around alt history.
I really like the concept, I find pure grand strategy a bit unappealing, so this seems like a good hybrid.
I was really disappointed to see mixed reviews on Steam.
Skiing is great fun. Being up in the mountains with the beautiful views and the speed of the experience is very therapeutic.
Not a single statement about the affected employees (e.g. “we will be providing severance” etc.), just some in-game bullshit.
Roberts doesn’t even reference the actual employees working there and instead talks about how it’s bittersweet the studio is being shut down.
What a typical corporate roach.
Pharaoh/Cleopatra includes somewhat detailed descriptions of life in ancient Egypt in context of the gameplay. You have a beer production chain; the game has a short outline of beer in ancient Egypt.
It has great gameplay too that stands the test of time.
Any recommendation for modding guide. I played it back in the day, but to be honest I stopped in one of the earlier levels because it got a bit unnerving.
Mostly looking for HD support, better textures/assets (but ones that jive with the vibe) and balance changes to make it a bit easier.
It’s a great game. I have played it for ~200 hours in the last 10 years.
The late game is a bit lacking though (just did a recent play-through a few months ago).
Bad Rats.
On a more serious note, my personal best of all time would be SimCity 3000.
Soma, TF2, Fallout 2, Vampire the Masquerade: Bloodlines, Deus Ex, StarCraft: Brood War, Civ 5 would all be in the top 10 (in no particular order).