The Bistromath from hitchhikers guide, best ship ever.
I would name mine something shitposty like Sink’r’Swim
The Bistromath from hitchhikers guide, best ship ever.
I would name mine something shitposty like Sink’r’Swim
Kenshi
Explain this
Shining Force! A TTRPG from 1992. The music and character design are really about a decade ahead of everything else that was available then. If you level one of your characters up to lv 10, you can “evolve” them into a different sprite that lets them wield better gear. This was my comfort game growing up, and was remastered for GBA in 2004. If you like it, don’t play the prequel, only the sequel.
I think it’s just a game cashing in on people who haven’t played Nintendo games. For these people the gameplay loop is something new.
I have seen a few locations that are just straight up dark souls/elden ring locations, made just different enough to get past laws.
A consideration is it will make game devs argue to be able to patent (I’m not a lawyer parasite idk the right word) game mechanics more harshly. You know capitalists would love to be able to sue the pants off any other game that competes with them in the same genre by saying “your health bar/ sword looks too similar to ours, pay up”
My mother always said that if people bled from their eyes or had massive losses of weight it might work. Might.
I kind of see what she means, but I think they’d kill us all for the economy rather than shut down again.
Hello! So, I did a quick cursory glance of the hero kids system, but likely missed some things, so please reach out if you have any questions.
The easiest way to convert 5e modules to a 2d6 based system:
The lowest you can roll on 2d6 is a 2, and the highest a twelve. So, we convert 5e’s 1-20 numbers to fit that. (Ability modifier in parentheses)
2d6 stats vs 5e stats
2 (-5) = 0 and 1
3 (-4) = 2 and 3
4 (-3) = 4 and 5
5 (-2) = 6 and 7
6 (-1) = 8 and 9
7 (0) = 10 and 11
8 (+1) = 12 and 13
9 (+2) = 14 and 15
10 (+3) = 16 and 17
11 (+4) = 18 and 19
12 (+5) = 20
Example conversion: In 5e, an orc has an Armor Class of 13, Hit Points of 15, gets + 5 to its attack roll, and deals 9 damage on a hit.
In this 2d6 system, it’s armor would be 8 (need to roll above an 8 to harm it) hit points would be 9, gets +4 to its attack roll, and deals 6 damage on a hit.
Using these conversions, it should be pretty easy to add new monsters or bad guys from DnD 5e modules. There’s a few free ones on dndbeyond to look over that may help give ideas for quests! I highly recommend Frozen Sick.
Personally, the book Hardwired and movie Logan’s Run had the biggest effect on me. eXistenZ came close as well, and Neuromancer and it’s sequels are classics. As far as ttrpgs, Shadowrun and Cyberpunk have unique things to offer, but I continually find myself drawn to the “stranger in a strange land” trope perpetuated by the show Futurama and tabletop games like Metamorphosis Alpha and Journey to the Barrier Peaks.
I am one of those weirdos, I guess. 3 has better tone and also I get to go John Brown on slavers