The title seems to be missing important context: this is specifically for NVK.
Anyway, pretty cool to see the progress on this!
The title seems to be missing important context: this is specifically for NVK.
Anyway, pretty cool to see the progress on this!
On the other hand, each game progressively drops more RPG features and adds more action features.
For me it is Automobilista 2. I like a lot of things about it, but the way I usually spend my time in it is casually racing with some friends and a bunch of bots.
I’ve been really enjoying racing in Automobilista 2 with several friends recently. A bunch of us went from using a controller to having a wheel and often a wheel stand in a short period of time, because we all got so into it.
I think there is a lot going for AMS2 (as it is commonly abbreviated): lots of variety in the cars and tracks, it is easy to set up casual races with friends, it is very dynamic (like in varying track and weather conditions), works well with a controller or a wheel, looks good and performs well, etc.
I’m surprised that Chipzel (of Super Hexagon soundtrack fame) has yet to be mentioned: https://chipzelmusic.bandcamp.com/
Having globally routable IPv6 addresses for each device doesn’t prevent you from running firewalls.
I wrote a Matrix bot that can be used for my community to schedule gaming events. I just pick a time to play a particular game, and play with whoever shows up.
But they did mention that community servers would be able to pick which Anti Cheat they wanted to use?
As I understand, there are three tiers to this:
One of the many problems with FaceIt is that the server-side component is not allowed to be freely distributed, which is why community-run servers won’t have the option to use it.
Personally, there is no way I am buying this unless if they reverse their plans to use FaceIt.
That’s Hoodwink: https://www.dota2.com/hero/hoodwink