Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.

Introverted, yet I enjoy discussion to a fault.

  • 6.6K Posts
  • 4.71K Comments
Joined 1 year ago
cake
Cake day: June 13th, 2023

help-circle

  • Feeling lonely sucks, but man, whenever I’m listening to some people talk about past relationships they’ve been in, I end up feeling happy it hasn’t happened yet.

    I blame my parents. They have such an amazing mutually respectful, supportive and loving marriage that it has set an impossible standard for me to realize.

    I wish media depicted more healthy relationships.

    Half of people don’t seem to even have an idea of what mundane everyday loving behaviour actually looks like. And the other half does know, but fetishise unhealthy bullshit. (TBH I do too, but I want to engage in it playfully, not full on I will now proceed to straight up destroy you emotionally that I’ve run into with some people. )















  • Also, easyeffects can be used to apply audio processing, if you want to. (Should be in basically any distros default repos)

    I don’t use any effects on the output, as they sound great, but I do use dynamic range compression on the mic for the benefit of my friends.

    It levels out the loudness, so whether you whisper or shout, you sound the same level of loud. That way they can hear you even if you speak quetly, or don’t get their ears blown off if you loudly swear in frustration.

    Doing the same on windows was way too much work to ever bother with, on linux, easy peasy.




  • Linux drivers are usually part of the kernel nowadays, or sometimes get loaded as kernel modules.

    Either way, most distros should just come with the audio drivers that implements the support for these. Generally, being open source, linux drivers implement support for everything the devs can figure out, rather than making a separate one for each piece of hardware that’s out there.

    If you’re on an older kernel, that might be it. I remember when I got a DS5 controller I had to use a kernel newer than 5.15 because that’s when support for it was added to the game controller driver.


  • Also, like I said, battery replacement is VERY easy.

    There is literally an official PDF for how to access it.

    The part number for the battery is AHB732038TPCT (found out by opening mine) which is like a cheat code you can put into google to find one :D

    Even better, Sennheiser seems to use standardized batteries for all their wireless stuff. There is actually a lot of empty space inside these, so I kinda wanna try replacing the “proper” battery with part number AHB622540N01, which is the battery for Sennheisers Momentum bluetooth headphones.

    Single cell batteries all put out the exact same voltage, and are charged the same way regardless of capacity, which makes small ones interchangeable with big ones (unless the circuitry is unnecessarily smart). This other battery is 1000mAh (original is 530mAh), which should net these babies 200 hours!!

    Also new pads can be found by looking for part numbers GSA371 or GSA301, but these are getting harder to find, so probably gonna need to find some generic ones that work.



  • That seems like a pict-rs issue, actually. I’ve seen it before, and your instance admin may need to fix it.

    The thumbnail problem is somewhat self inflicted.

    Before, instances would create thumbnails of such high quality so as to essentially re-host the relevant image. Client developers took advantage of this by using the thumbnail url instead of the full-quality url for faster loading and less bandwidth use, as the server-provided thumbnail was always a small file, and in webp format.

    This isn’t what thumbnails are actually for, though… They’re supposed to be a quick-to-load preview, not a complete replacement for the actual file.

    I’m using the photon web UI, and there is no way to even open a link to the full quality image in a new tab, here the moomin strips look very blurry. But the default webUI does load the full image when you click it, and so does the mobile client I use, Thunder. Reading them in either of these works fine.