• 3 Posts
  • 51 Comments
Joined 1 year ago
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Cake day: June 12th, 2023

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  • Played almost non-stop since launch. Despite the server issues I was having a really good time. I’ve now got 3 characters in end-game; just unlocked empowered monoliths with one and close to unlocking them with a second character. I started with a spellblade as my main, then created a warlock to play with my husband but she’s now my highest level character (level 86). A few days ago I created a falconer which I’m actually enjoying the most out of the 3 classes I tried.

    I joined CoF and really enjoy that faction. I initially decided to mix things up and join MG on my falconer but that quickly got boring because I didn’t really see any benefits while I was leveling and I personally enjoy lots and lots of loot so I think CoF is better for me.

    Although I’ve been using loot filters since the start I found that my stash tabs tend to be full a lot. So I had to spend quite some time at the weekend reorganising my tabs and selling or shattering loot that I wouldn’t be using on the characters I’m playing at the moment.

    Usually I get bored around endgame because ARPGs of course tend to be grindy and it sometimes takes quite a while to get the loot you want. But with the crafting system I’m actually finding this a lot less boring than in other ARPGs. It feels more rewarding even if I don’t have the ‘perfect’ gear yet.



  • Yeah, I agree that the loading times are way too long. Plus when you transition to a new area your character just stands there, sometimes it’ll say ‘Entering [Area Name]’ and sometimes you don’t even know you’re about to be teleported.

    One thing I do hope they’ll fix is that you automatically transition when you’re standing just a bit too close (bit still too far away for this to happen?) to the white glowing thing. Sometimes I’ll enter an area and accidentally leave immediately because of this.