I second Genesys especially for social encounters. It doesn’t over complicate but enables doing “damage” in a back and forth between sides through opposing checks depending on the argument approach. Also as a system it greatly lends itself to role playing and descriptive play through the mechanics themselves.
I second Genesys especially for social encounters. It doesn’t over complicate but enables doing “damage” in a back and forth between sides through opposing checks depending on the argument approach. Also as a system it greatly lends itself to role playing and descriptive play through the mechanics themselves.