• 16 Posts
  • 18 Comments
Joined 1 year ago
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Cake day: June 14th, 2023

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  • Different instances have different ideologies. You can get a user on “everything-conservative” which blocks half if the federation, or you can get into a free for all instance which allows all. Big generic instances like lemmy.world do have a big problem on their hands, they have to make the bubble the common denominator of all users, which is hard to know.









  • I think I was running at native resolution, which is much less than what you’re running at.

    Edit: Ok, I actually tried running it again, on 1080p, and it’s faster than I remember, maybe there was some optimization along the way or something happened. I still get really bad frame drops when the temperature drops. It runs at 45fps until it drops to 10fps for like 10/15 seconds while the temperature drops.

    I actually checked cpu and gpu usage, and the cpu is not max at all, but the gpu is at 100% all the time, that might mean that a faster cpu might indeed be useful. Maybe at around 45fps it starts to become cpu bound?

    Edit 2: on native resolution it runs at 30fps, and drops to 4fps when temperature drops.

    Edit 3: Running at 960x600 resolution keeps it running at 50fps, even when the temperature drops. GPU usage is still at maximum.

    Edit 4: Found the culprit. Global illumination is the setting that made the fps drop so hard when temperature drops. Can you check if it happens for you as well on m2 ultra?




  • Yo estoy arrancando a ver todas las pelis que me vienen recomendando hace años y nunca veia, porque me compre la tele y ahora es otra cosa.

    Hasta ahora me vi Licorice Pizza y la de Pinocho de Guillermo del toro. Tengo pendientes Dune, Fantastic Mr Fox, Everything everywhere all at once y otras mas que no me acuerdo.












  • I think the recent game porting toolkit might make it more desirable too. But I have a theory that the reason there’s no games on mac is not that the port itself is hard, but that they don’t want to keep testers/qa/support indefinitely for yet another platform.

    You might make a port work with a few weeks of a dev team, but then have to pay qa for years to make sure every update to the game or OS does not break something, and to keep supporting new GPUs.

    Maybe Apple needs to offer some kind of cheap outsourced testing, so companies can just pay apple less than what a full qa employee would charge them, and get someone with insider info about apple itself.

    And they also need to change their philosphy of “if it breaks and the devs don’t fix it we move on”, like they did with 32 bit apps. Apps are either updated or forgotten because new features are necessary, but games can remain still and be perfectly good.