I run a nh-d15 on a 5800x. It’s expensive, but I have to say at least on the 5800x it can cool the CPU so well that it never gets loud. At most I get a slight noise of air moving.
I run a nh-d15 on a 5800x. It’s expensive, but I have to say at least on the 5800x it can cool the CPU so well that it never gets loud. At most I get a slight noise of air moving.
if you are having weird bugs when playing via Proton, report the issue on the Proton GitHub page. If it’s a graphical glitch you can also report it to proton-vkd3d or DXVK depending on which one is being used by the game. If unsure just report it only to Proton.
The Proton developers and the developers of associated projects (DXVK, vkd3d, etc) will often add workarounds into the various parts of the Proton platform to get a game to work correctly, even if the problem you are seeing is a game bug or driver bug.
Compatibility with old games on linux is great, much better than it is for newer games. Those 2010 and earlier (all the way back to windows 95 or so) games that have trouble on Windows 10 generally work better on Linux than on Windows 10.
For dos games you’d use dosbox on both Windows and Linux so the experience is mostly identical.
You also get quality of life stuff such as: if a game starts at 640x480 on your 4k monitor, it doesn’t change your desktop resolution to 640x480, it just gets scaled up to the full screen.
Specifically check out the Lutris software: it has integrations to install and run your old games from GOG or the original discs onto Linux.
Check out distrobox. It’s a way to have a Ubuntu (or any other Linux distro) container and allows you to install Ubuntu packages, even desktop applications.
It works great for when you need to install a random .deb file or follow a very Ubuntu specific step by step procedure. I use it exactly for this kind of stuff.
No rebooting needed, integrates fully with the host system, no virtual machine either.
DLSS works fine on Linux, but I don’t know about frame generation and ray reconstruction specifically. It could be those two don’t work yet.
Yes, this game is like that. This game also has more in depth simulation and mechanics, but it’s way less accessible.
One major difference is that RimWorld has a narrator AI that will make up events for your colony to experience, while dwarf fortress tries to simulate a world and the events are most of the time the result of the world simulation.
This makes RimWorld more gamey, meaning dwarf fortress can kind of get stuck in weird or bad situations, and men in black won’t magically show up to save your colony. But for many players that’s part of the charm!
I am very excited about the performance improvement, especially on ultrawide and steam deck. Also looking forward to the native Linux port! That should be pretty close now, Tarn said they got it to compile and run.
Sandbox RPG games with deep simulation and emergent gameplay elements cranked up to 11. Stuff like Dwarf Fortress, Kenshi and to some extent RimWorld.
I don’t know if there is a name for this genre and if anyone has similar games to recommend, please do!
I played over two hundred hours of the steam version on Proton 8