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Joined 1 year ago
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Cake day: August 7th, 2023

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  • The fact that you can’t solve any real life electro-magnetism problem without them kinda put an end to that complex shaming nonsense.

    Yet there are still people to miss the absolute poetry of their story.

    In 1545, an Italian genius called Gerolamo Cardano was pissed he couldn’t solve square root of negative number.

    « Fine! I’ll make it myself » he said, before sending everyone to hell.

    He then invented an imaginary number i whose square would be -1.

    It wasn’t until centuries later that another famous genius named Leonhard Euler found a practical use of those numbers.

    Without those numbers we would still be living like 1800´s peons.


  • It will depend on the power upgrade offered by the 50XX and the game development studios appetite for more power.

    But TBH I don’t see Nvidia able to massively produce a 2 times faster chip without increasing its price again

    Meaning, nobody will get the next gen most powerful chip, game devs will have to take that into account and the RTX 4080 will stay relevant for longer time.

    Besides, according to SteamDB, most of gamers still have an RTX 2080 or less powerful GPU. They won’t sell their games if you can play it decently on those cards.

    The power gap between high-ends GPUs is growing exponentially. It won’t stay sustainable very long













  • Of course there are unreleased 0-days, but you can’t do anything about it.

    And that’s exactly my point.

    Using a different browser until a particular issue is fixed when you are e.g. a journalist still helps with getting hacked.

    Actually no. Because you never know what currently unfixed 0-day is actively exploited in any browser. Using Gecko or Chromium today because Webkit had a security flaw yesterday doesn’t make anything safer. It might comfort you, but that’s it.

    The only important metric is the number of 0-day discovered per year per engine. It’s a matter of probability.

    Changing engine would be like changing dice because you had a bad number, without knowing how many side you’ll get with the new ones.