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Joined 1 year ago
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Cake day: July 1st, 2023

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  • Yeah, “async is a niche requirement” has long seemed weird to me. Most programs with any degree of interactivity quickly come to a point where they want more than one thing to be happening at once, and they spend some time waiting on external inputs – whether those are network packets or USB events or timers.

    Purely synchronous code only suffices for that narrow and most boring category of programs that know all their inputs up-front and don’t accept any other inputs or interactions at all.