minus-squaresammymammy2@alien.topBtoLisp@communick.news•Gamedev in Lisp. Part 1: ECS and Metalinguistic AbstractionlinkfedilinkEnglisharrow-up1·1 year agoVery cool! So this library leverages SBCL’s ability to have specialized arrays of single-floats (for example)? If U-A-E-T returns T then you’ll suffer the cost of dereferencing a pointer for each object otherwise. linkfedilink
Very cool! So this library leverages SBCL’s ability to have specialized arrays of single-floats (for example)? If U-A-E-T returns T then you’ll suffer the cost of dereferencing a pointer for each object otherwise.