• 7 Posts
  • 44 Comments
Joined 1 year ago
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Cake day: July 2nd, 2023

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  • Because money.

    When you sell to a big corporation their only goal is to milk every dollar possible.

    And it will keep happening again and again until the system changes or people with more conscience than greed decide not to sell to the highest bidder.

    It’s not good enough to be profitable. It’s good enough when your current workforce is at its breaking point because you can barely get the required work done. Then you announce record profits, the investment banks expect even more growth next quarter, the employees are thanked with a canned letter from the CEO for their hard work, you cut a division in half while increasing their work, hire a consulting firm that will do a crap job on a project but you don’t have to pay benefits, and then give your employees a negative review for poor time management of an impossible workload and do it all again.

    I’m not jaded at all. :(












  • I mean, the non alarmist view here is that they are planning to use data provided by the various stores (Steam, Epic, etc) to determine installation count.

    Not defending Unity, I haven’t done enough research to have an opinion on the change; but this take seems to correlate two things that probably aren’t related. Plus, what’s easier to do: build a system that tracks specific installs of specific games to specific hardware or to ask Steam and Epic for install counts over the last X months.